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@Blade
I think you need to have patches of long grass and other plants/bare patches/whatever to break up the ultra-smooth appearance of the ground tiles. The pink flowers that you have used near the bottom look more like cultivated flowers than wild ones. Also, I would have thought that the wooded areas on top of the cliffs would have a bit more variety in the vegetation. I am wondering what the 3 patches of grass(?) are as you follow the stream down. At first I though perhaps you were trying to give the impression of grassy slopes leading down to the water's edge, but then decided that it couldn't be that.
Something I'm working on at the moment - still a WIP. I am trying to make my towns look different from one another by having diverse wall tiles and roof constructions/colours. There is another section of the town through the exit at the top right corner. I am not sure why my sprites suddenly look so small, must be something to do with the mapshot, as they look normal in-game.
btw, I know that there are 3 different styles of doors. I'm still trying to decide which one to use.
I think you need to have patches of long grass and other plants/bare patches/whatever to break up the ultra-smooth appearance of the ground tiles. The pink flowers that you have used near the bottom look more like cultivated flowers than wild ones. Also, I would have thought that the wooded areas on top of the cliffs would have a bit more variety in the vegetation. I am wondering what the 3 patches of grass(?) are as you follow the stream down. At first I though perhaps you were trying to give the impression of grassy slopes leading down to the water's edge, but then decided that it couldn't be that.
Something I'm working on at the moment - still a WIP. I am trying to make my towns look different from one another by having diverse wall tiles and roof constructions/colours. There is another section of the town through the exit at the top right corner. I am not sure why my sprites suddenly look so small, must be something to do with the mapshot, as they look normal in-game.

btw, I know that there are 3 different styles of doors. I'm still trying to decide which one to use.
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