Ok so as for the first suggestion, in the story every child made it at least through the first section of The Blackwell. (Murk guides each child through a series of tunnels, that has a practical purpose of serving as a tutorial for the player) Murk always leaves them to die to Hollows after guiding them through the first section of caves, but he also alerts the other Survivors so they have a chance to save the newest tribute. Now that being said, i will probably put an animal skeleton since its logical a cow might've accidentally fallen down there or something.
The game is actually not a dungeon crawler, though it would work just as well as one (i might use a similar scenario to actually make a dungeon crawler game in the future actually...) The game is split into chapters, each chapter switches perspective to one of the two main characters. There's Aiden, surviving down in The Blackwell with a Survivor named Kiryn who saves Aiden at the beginning of the game. And then there's also Magdeline, Aiden's best friend back in Black Haven, an orphan to whom Aiden is pretty much the only family she has. She teams up with Grahm, a guard of Black Haven who help Maggy, at first out of pity then later out of genuine concern. The two go on a quest to try to find out how to get someone out of Blackwell.
Also i will try that tile thing as well as add some items from the town above (the planks are already that, but i'll add more .3. )