Ok I just finished creating a Char status window for one of my Summons(the summons are never in your party after battle, so you can't use the normal Status command in the menu to see the stats of your summons.
I'm probally gonna work on making a custom menu command to call a common event(which in turn will allow you to access the stats of your summons). Yea I "could" just have an item do such, but I like to polish systems whenever It's possible(this should be ridiculously simple to script anyway), besides when is extra menu commands ever a bad thing(especially in a game made with RPG maker, customized systems, even one as minor as this can only help to let people know effort was actually put into the systems/the game in general. Stupid Steam Green Light combined with noobs that didn't even try/want to make a decent game gave RPG Maker games a bad rep).
Well here one of the Summon's stat pages:
It's as lined up as It's gonna get, and overall I think it came out pretty well(changing AGI to SPD helped with the alignment issues a lot), and yes this char stat page will indeed update every time there's a change/she gains a lv(It's not just text).
The last 7 stats are probally gonna display Elemental resistances, and such instead of these special stats, that are usually hidden, and each element name is probally gonna have a pic next to it, representing its element.