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- Mar 16, 2012
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Enelysion the Side-Scrolling RPG. =) with my own graphics.
I would strongly suggest using the animated water in the Dungeon A-1 tile set, 2nd row, 7th tile. It would look epic in this scenes, due to the bricks you're using as borders for your paving stone pathway.Just testing how animated water would look like.
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Omg that grass, the RTP really sucks when it comes to basic terrain tiles. I would strongly suggest you go with the darker grass tile, as that's atleast decent(the tile is green with a dark green spot in the middle, that's the one you want to use if you're using the RTP tiles)Figured I'll give it another shot
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I think I rest my case lol. Mentioning It's from Pokemon doesn't help one's case any, Pokemon is all about bad artistic decisions(bad systems as well for that matter), bad tiles, bad mapping(some of the worst mapping in history actually, and the ugly bluish green grass just makes it worse), ect.Um, what? Zoltor, those aren't RTP graphics. They're Pokemon graphics. And they look fine. >.<;
@Skyfrid: I'd recommend making the map smaller. I mean, yes, Pokemon maps are usually pretty badly mapped as it is, but that doesn't mean you have to emulate them exactly. Take their ideas and improve on them, okay? That way you'll have a great-looking game that can match - and if really well done - or overcome the originals. At least mapping-wise.
I remember this water animation in Pixeljoint. Have you asked the pixel artist's permission to use those tiles?Just testing how animated water would look like.
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I think I've seen this water before as well, but how different can water be, I would imagine tons of artists making water tiles from scratch, would end up making the exact same water(It's water), the odds of such seem so high.I remember this water animation in Pixeljoint. Have you asked the pixel artist's permission to use those tiles?