@Makio-Kuta
Actually, what would make those side stairs better is to re-position them slightly on your tile sheet so that they overlap the wall at the top a bit. That way they look more realistic. Sometimes sideways stairs are the only possibility on a particular map. Other than that, I think the map looks good.
@adiktuzmiko
I know it's a few posts back, but those stairs that Mirpono used are indeed stairs, by Mack. The thing is, I think they were designed to be used as single, in, say, a low grassy hill, rather than in a long line like that where, I agree, they don't quite work.
@dumbfoundead
I know this isn't the thread to discuss battle systems, but with all the visuals going on, I felt like I was getting information overload. Also I never could work out what the bar top centre of the screen with the flame(??) between the two halves was meant to be telling me. Technically a more than competent system, with interesting animations, but I do wonder if players are going to enjoy having all those options that need juggling.