So I decided to redo my first map using some DS tiles as I bought the DS pack and loving it right now.
And what do you guys prefer in terms of interior walls? Having transparency (black) with just the edges / roof bits showing, or an outer wall for interior?
Great level of detail! Looks like some errors in the auto-tiles, though.
Rough look of the battle scene for my project
Looks good! Are the icons indicating actions or actors? I'm thinking TP should be a different color from MP too.
So! Trying some parallax mapping in a re-designed Westwoods. Here's the first section (rather than one giant map, I'm breaking it into several smaller ones).
I probably need to re-position some of the random doodads, but I think it looks a lot more natural now. I initially designed the ground floor back in XP, with the intention of copying that into Photoshop and then pasting it as a tileset here, but realized it'd all be one layer in VX Ace, argh. So I switched it to VX Ace auto-tiles, which, I've come to realize, I really don't like. They're just too bloody boxy, and there's no gradation like with the XP auto-tiles I have.