Game & Map Screenshots 4

Discussion in 'General Discussion' started by Lunarea, Nov 16, 2013.

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  1. Lordlee91

    Lordlee91 Veteran Veteran

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    Completely understand where your coming from so thanks for the feedback, thing is (we'll use the second map as an example again) I know the rooms are huge but I can't seem to make them any smaller, the program won't let me.
     
  2. Sharm

    Sharm Pixel Tile Artist Veteran

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    Just because the map size itself is big doesn't mean you have to fill it all up and make the rooms that size. It won't let you go smaller because then it would be too small for the screen. Just fill in the outside edges with black.
     
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  3. Kes

    Kes Global Moderators Global Mod

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    @lordlee91

    As an example of what Sharm referred to, here is a very simple shop, nothing special

    [​IMG]

    My background isn't pure black because I choose to show a picture there, but if you just leave it all blank the engine makes it black for you.  As you can see, the shop itself is very small.
     
  4. Lordlee91

    Lordlee91 Veteran Veteran

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    Something like this maybe?

    edge's new house 2.png

    Thanks for all your help.
     
  5. Ksi

    Ksi ~RTP Princess~ Moderator

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    Much better but let me introduce you to wall partitions. :D

    [​IMG]

    [​IMG]

    Just two quick examples of how adding walls to create rooms within a larger room can make a house look more like a house and less like a one-room apartment. ;p
     
  6. Lordlee91

    Lordlee91 Veteran Veteran

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    Awesome ;) Thanks a lot I'll start practicing ;P
     
  7. ShinGamix

    ShinGamix DS Style 4Ever! Veteran

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    Sadly ;_;   no one commented on my shot that day.


    @ksjp17 I really D:<  hate that fireplace :headshake:  . It looks so very out of proportion to all the other stuff in the room and most everything else in the tileset too.


    Also yellow wood floors come on rtp yellow? I don't think even big bird has yellow wood floors!


    Example of not yellow wooden floors (This is a bar area btw)


    @Ksi That rug border at the door..brilliant  BD  idea. Add that one to my tool list.


    but the kitchen is bla. Need some cabinets. What kitchen doesn't have cabinets?


    and the bedroom furniture needs pixel movement up to the wall. and who has tile in the hallway?
     
    Last edited by a moderator: Apr 23, 2014
  8. Ksi

    Ksi ~RTP Princess~ Moderator

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    ...you do realise I just whipped that up as an example of wall partitions, correct? The maps are already deleted...
     
  9. RagnaTheGrey

    RagnaTheGrey Warper Member

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    this is my first map that ive finished sorry its not bigger i dont know how to get the whole map to fit in the screen let me know what you think good or bad

    map screen.png
     
    Last edited by a moderator: Apr 23, 2014
  10. C-C-C-Cashmere

    C-C-C-Cashmere Veteran Veteran

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    Dungeoning 4 le Radiant Chain.

    [​IMG]
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    Laser/mirror puzzles and a pokemon arrow puzzle.
     
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  11. Ksi

    Ksi ~RTP Princess~ Moderator

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    Last edited by a moderator: Apr 23, 2014
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  12. Chaos Avian

    Chaos Avian Abyssal Wing Restaff

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    Alright, a couple from me. More forest and MORE forest. Plus, you might as well go all out if you're doing an RTP based game. (I really need to get on with the seasonal forests...)

    [​IMG]

    [​IMG]
     
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  13. Ksi

    Ksi ~RTP Princess~ Moderator

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    Please don't lower treeline height like that. Make it 2-high all the way around or three. One is far too small and when mixed with 2-high, just looks ridiculous. You could also benefit from some shift mapping when it comes to overlaying the 'roof' tiles with the water tiles to give the illusion of the water running behind the tops of the trees. And that miniwaterfall is just no, please don't. If you're adding a waterfall, make cliffs to run it off, please. Not trees. It just looks wrong.

    Otherwise, it looks okay detail-wise. If you're going for autumnal, why not recolour the roof leaves a little, too? It'd add to the atmosphere a bit more.
     
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  14. C-C-C-Cashmere

    C-C-C-Cashmere Veteran Veteran

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  15. Stridah

    Stridah The People's Champion Veteran

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    @chaos i like what you did very nice map, i agree on the waterfall seemingly comming out of the tree's & the lower tree line.  Also really like the character portraits and clean message skin used.

    @benny, looks like some intense puzzles in that thing, i liked the mapping i think it is very well detailed good job.
     
  16. Chaos Avian

    Chaos Avian Abyssal Wing Restaff

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    Ah ok, was wondering about the "treefall" thing, I'll change that, the 1-2 tile trees. Also, the forest theme is a seasonal transition so they start off in a summer/ spring forest, then autumn, to finish with a winter forest, I have forest tiles edits for each theme.

    Have to admit, I was lazy with the water shift mapping. Better that I only have 4 to edit rather than 10-12 -_-

    Criticism was harsh but definitely needed, thanks Ksi~ :3
     
  17. Stridah

    Stridah The People's Champion Veteran

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    @Chaos,

    yeah lazy happens & sometimes your eyes get tired looking at the same map for a while, you do a great job, very impressive editor mapping!
     
  18. C-C-C-Cashmere

    C-C-C-Cashmere Veteran Veteran

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    Oh, frick! And plus, I just discovered that there are tons of things wrong with my elevation, especially around that waterfall! Can't believe I made so many mistakes xS
     
  19. Mr. Detective

    Mr. Detective NATO Special Operative Veteran

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    My current title screen:

    [​IMG]

    I am a bit concerned about the two options "Continue" and "Quit" being darken like that. Does it seem weird? :D
     
  20. Sharm

    Sharm Pixel Tile Artist Veteran

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    You had me thinking I was on Lemmasoft for a minute. Your game's title looks very much like a visual novel. The text looks fine to me, they just look like normal "can't click this yet" greyed out options.
     
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