- Joined
- Dec 7, 2013
- Messages
- 797
- Reaction score
- 439
- First Language
- English
- Primarily Uses
@Kaelan
- That font is hard to read, it's too thin and twisty
Hmm, yea. I agree. I was trying to find mono spaced font and I guess this one just doesn't work.
- I'm assuming "out cold" means the character is temporarily unusable, in which case you should darken or grey out his portrait
Ok, I can make that happen :3
- All HP bars should be the same color. Idk what the enemy bar and the red bar on the player's bit of the UI mean, but I'd make HP red or green, MP blue and some other color for the other stuff.
I am showing the HUD all at once. usually the unnecessary bits are hidden when they do not need to be shown. The enemy hp bar is for your standard enemies and the boss is for the boss. The reason the boss HP is red unlike the player and normal enemies is because it consists of two bars. A blue one on the bottom and a red on top. You got to drain the red bar before draining the blue one. I also chose blue for the standard hp bar color because I am a final fantasy fanatic. (the use orange sometimes though).
Edit: That small red bar is the players stamina bar so you don't sprint endlessly or spam attacks like there is no tomorrow.
- The gold should be in the same font as the other labels, or at least a similar looking font. It's kinda distracting right now.
Yea, the font is not working for me either.
Thanks for the feedback, it helps ^^.
- That font is hard to read, it's too thin and twisty
Hmm, yea. I agree. I was trying to find mono spaced font and I guess this one just doesn't work.
- I'm assuming "out cold" means the character is temporarily unusable, in which case you should darken or grey out his portrait
Ok, I can make that happen :3
- All HP bars should be the same color. Idk what the enemy bar and the red bar on the player's bit of the UI mean, but I'd make HP red or green, MP blue and some other color for the other stuff.
I am showing the HUD all at once. usually the unnecessary bits are hidden when they do not need to be shown. The enemy hp bar is for your standard enemies and the boss is for the boss. The reason the boss HP is red unlike the player and normal enemies is because it consists of two bars. A blue one on the bottom and a red on top. You got to drain the red bar before draining the blue one. I also chose blue for the standard hp bar color because I am a final fantasy fanatic. (the use orange sometimes though).
Edit: That small red bar is the players stamina bar so you don't sprint endlessly or spam attacks like there is no tomorrow.
- The gold should be in the same font as the other labels, or at least a similar looking font. It's kinda distracting right now.
Yea, the font is not working for me either.
Thanks for the feedback, it helps ^^.
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