Oh, I did have to read it a bit, but I think I get it.
lol
The column of stone in the upper right is a three tile high wall. The path is on ground level.
So the water starts three high. falls to two high. Many waterfalls split, though the 90 degree angle isn't anything but an RPG Maker limitation. And there is no way to show a side wall so there is no way to show the animation of the water falling, at least not easily, so I added fall and splash animations.
Let me know how I can improve, or if I completely missed on this. It is what I am trying to get right. =]
does it look better like this?
lol
The column of stone in the upper right is a three tile high wall. The path is on ground level.
So the water starts three high. falls to two high. Many waterfalls split, though the 90 degree angle isn't anything but an RPG Maker limitation. And there is no way to show a side wall so there is no way to show the animation of the water falling, at least not easily, so I added fall and splash animations.
Let me know how I can improve, or if I completely missed on this. It is what I am trying to get right. =]
does it look better like this?
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