@Schlangan
Credit for fixing the bridge and water autotiles goes purely to Candacis; she's awesome! -^3^- It was an easy job for me to fix the look of the map after that, and remove unnecessary clutter. You're right about the shadow though; nicely noticed! I'll fix that, but the two sprites on the benches are just there for show. They won't be there in-game ;3 I might instead add a rug or something beneath the sleeping guy. Laying on the snow might give him pneumonia.
@RocketKnight
Wow, that's a nice match, haha. It's surprising because I'm seeing that map for the first time, and yet it's the sort of look I was going for (those trees with light decor were actually meant to be cherry blossom trees).
Moving on, not sure what to say about the HUD except that I like the pattern accompanying the face display. Other than that, your map looks really cute! Just one thing though : the dirt patch that's holding the tree trunk looks like it has invaded the wall just behind it. Maybe lower it down and align the edges?
Credit for fixing the bridge and water autotiles goes purely to Candacis; she's awesome! -^3^- It was an easy job for me to fix the look of the map after that, and remove unnecessary clutter. You're right about the shadow though; nicely noticed! I'll fix that, but the two sprites on the benches are just there for show. They won't be there in-game ;3 I might instead add a rug or something beneath the sleeping guy. Laying on the snow might give him pneumonia.
@RocketKnight
Wow, that's a nice match, haha. It's surprising because I'm seeing that map for the first time, and yet it's the sort of look I was going for (those trees with light decor were actually meant to be cherry blossom trees).
Moving on, not sure what to say about the HUD except that I like the pattern accompanying the face display. Other than that, your map looks really cute! Just one thing though : the dirt patch that's holding the tree trunk looks like it has invaded the wall just behind it. Maybe lower it down and align the edges?


