Game & Map Screenshots 7

Discussion in 'General Discussion' started by Celianna, Jul 19, 2015.

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  1. Ruby

    Ruby Of the Earth Veteran

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    I'm in love with that menu so far, Galen.
     
  2. DarknessFalls

    DarknessFalls Rpg Maker Jesus - JS Dev. Veteran

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    Panda -  How were you able to parallax in MV? Like how did you export the map?
     
  3. Panda

    Panda Level 15 Fluffy Bear Veteran

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    @DarknessFalls - This isn't MV. I meant that I'd been spending a few days practising with MV's editor mapping before returning to VX Ace to continue parallax mapping.
     
  4. Amy Pond

    Amy Pond Veteran Veteran

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    That looks amazing Galen.


    [​IMG]
     
  5. Sated

    Sated puking up frothing vitriolic sarcastic spittle Veteran

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    [​IMG]

    2K3 RTP is love. 2K3 RTP is life.

    Well, it's almost all RTP. There are some edits to the RTP chipset (such as making the rocks brown to match the cliff-faces, and providing different coloured flowers and bushes), and the character sprites are my own (I think this RTP works better with FFV-style characters). This is from a project I intend to set in the same game-world as Engalia: The Wager, hence the same graphical style :)
     
    Last edited by a moderator: Nov 7, 2015
  6. DarknessFalls

    DarknessFalls Rpg Maker Jesus - JS Dev. Veteran

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    @sated, I hope its the gif thats that laggy and not the actual game :D
     
  7. Sated

    Sated puking up frothing vitriolic sarcastic spittle Veteran

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    The GIF :(

    It used to have problems with the colours screwing up, but now it's lag. I probably just need to screw around with the FPS the GIF is captured at.
     
    Last edited by a moderator: Nov 7, 2015
  8. Kaus

    Kaus The Sagittarius Bearer Veteran

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    I've been making new tilesets for MV... here's a sample of what you can do with it. This is just a sample map to test the tileset :3

    [​IMG]
     
  9. Mettool

    Mettool Weenie Hut Jr. Veteran

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    If we're on the subject of GIFs, I've been making simple spell animations for my MV project. And some custom pop-up numbers to boot.

    (I haven't messed with the UI much yet)

    [​IMG]

    EDIT: I thought I was posting in the WIP thread. Apologies if this is a bit out of place :(

    (But maybe it works better here)
     
    Last edited by a moderator: Nov 7, 2015
  10. SquallStorm

    SquallStorm Resident Persona 5 Hyper Veteran

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    I made a simple outdoor map and the title screen for said game.

    [​IMG]

    [​IMG]
     
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  11. Amy Pond

    Amy Pond Veteran Veteran

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    Tiben Castle so far.


    [​IMG]


    In contrast this was all the player ever saw of it in the old Afar.


    [​IMG]
     
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  12. TheHarmp

    TheHarmp Non-Profit Mephobiac Veteran

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    I do love the oldschool graphics, and Amy, Mettool and Sated, I love your creativity with those stylechoices!
    I myself chose to stick with MV RTP and edits thereof for now, but my GIMPSkills aren't high enough to edit those qualitatively.

    (My first MV Parallax)

    [​IMG] 
    No events or anything yet, Just a bottom and top layer. Don't have animated water yet (or fancy water whatsoever) but I'm working on it.
     
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  13. Kes

    Kes Global Moderators Global Mod

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    @TheHarmp

    Your image is not loading up for me.  When I click on the tiny icon inside the spoiler, I just get the white rectangle and the endless circle.
     
  14. Ruby

    Ruby Of the Earth Veteran

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    @The Harmp: Nooo, that is the wrong water to have with a waterfall. You need much deeper water or a waterfall doesn't make any sense. Right now you are using rocky water which is good for little creeks and streams, but this seems to me to be much larger than those. With rocky water those waterfalls would come down thinner at the width and to more of a trickle. 

    Other than that, I'm loving that forest cottage, very cozy. It's all very atmospheric.

    @Kaus: Ahhh!!! SO much eye candy!! There is so much to look at, very beautiful.
     
    Last edited by a moderator: Nov 8, 2015
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  15. KaYsEr

    KaYsEr Koruldia Veteran

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    A collector extracting KORULDIA from "infected" trees.

    (Koruldia is not only the title of the game but also its main resource)

    [​IMG]

    Foreground/background moving with a multiple parallax scrolling, character slightly decrease in size when going in depth...
     
  16. Kenen

    Kenen Veteran Veteran

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    I've been trying to learn a bit of JavaScript since MV came out, and managed to customize Window_BattleStatus to my liking. My next goal is to try and figure out how to add custom text to the help window when the actor commands are highlighted.

    [​IMG]
     
    Last edited by a moderator: Nov 8, 2015
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  17. TheHarmp

    TheHarmp Non-Profit Mephobiac Veteran

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    Thanks for the feedback Ruby! You're completely right about the water! But I hadn't gotten to that yet,

    the water you see is basically just a placeholder for now, I'm new to most of this parallaxing and haven't figured out how to keep the water animated.

    It's showing perfectly for me, I don't know what's causing it not to show up for you. I'm sorry.
     
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  18. cabfe

    cabfe Cool Cat Veteran

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  19. Faytless

    Faytless recently unemployed Kung Fu Master Veteran

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    Spicing up mining a bit more.
     
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  20. Amy Pond

    Amy Pond Veteran Veteran

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    Nice. It breaks up the monotony of resource gathering to have it based on at least a little bit of thought.

    Another before/after shot:

    [​IMG]
     
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