Game & Map Screenshots 8

Discussion in 'General Discussion' started by Celianna, May 22, 2016.

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  1. Aoi Ninami

    Aoi Ninami Veteran Veteran

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  2. Vandriette

    Vandriette Dark King Veteran

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     Yeah, so, I need help with something. As a player, would you prefer more immersive enviroments at the cost of your framerate? I made this 3-D Map using H-Mode, and I am curious if it looks good enough to warrant a minor performance decrease


    It also renders in 1080p. I don't know if this is the right thread for this, but I need some input.


    rep909.PNG
     
    Last edited by a moderator: Aug 25, 2016
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  3. Vandriette

    Vandriette Dark King Veteran

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    Credit to Celianna for the resources. This is a map which is running in a 1080p Ace Engine


     Props to our dear Macbeth for the creation of these enviroments of mine.

    rep89.PNG
     
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  4. NeoFantasy

    NeoFantasy Building Worlds Veteran

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    I personally wouldn't mind as long as the drop in frames isn't too drastic. 
     
  5. Zalerinian

    Zalerinian Jack of all Errors Veteran

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    As it is right now, I don't think that map is interesting. If you can provide a better example of what a nice map would look like, then we'll see, but for your example screenshot right now, I don't think it's worth the decrease, no. It's an interesting perspective, and cool for an Ace game, but it's really not a good screenshot.
     
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  6. mlogan

    mlogan Global Moderators Global Mod

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    @Akumai I've merged your topic with this one.
     
  7. Amy Pond

    Amy Pond Veteran Veteran

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    Map 2 of Tiben,


    [​IMG]


    And updated Map 1.


    [​IMG]
     
  8. Kes

    Kes Global Moderators Global Mod

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    @Amy Pond Nice.  I was wondering if it might be worth taking a couple of the roof tiles into GIMP/Photoshop/whatever, making them damaged and then putting them on a tile B-E sheet so that you could overlay your perfect roofs with something a bit grotty.  That would, I think, enhance the overall feel that you are going for.  It doesn't have to be holes; it could be made a bit green to look mildewy, or a greyish tinge to suggest a bit of aging.  At the moment those roofs are a bit too bright for the rest.
     
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  9. Pyonkotchi

    Pyonkotchi Villager Member

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    i have a few maps ive been workin on, ignore how i guess, flat the dirth paths look, i was in the middle of working on those lmao

    [​IMG]


    [​IMG]


    [​IMG]


    [​IMG]


    [​IMG]


    [​IMG]
     
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  10. Caitlin

    Caitlin \(=^o^=)/ Kitten shall rule the world!!! Veteran

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    I've finally succeeded in doing what I wanted to when RPG Maker VX first came out and expand the tower section...>_< Serious, a long time overdue project and it looks awesome, if I do say so myself.  I saw @Celianna's graphics from her base pack and it made my that I was using... it made them look like nothing more than recolors edits.  I am not sure about the windows, though. I am considering making a flag pole, maybe some new windows windows that don't blend in, but I just wanted to show them off.  It really looks like I created whole new tiles, when they're only edits.


    Castle_Tiles_EXTREME_EDIT.PNG
     
  11. Gabu

    Gabu Veteran Veteran

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    @Pyonkotchi
    You're using RMMV right? 
    If so what Resources are you using?
     
  12. Pyonkotchi

    Pyonkotchi Villager Member

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  13. Archeia

    Archeia Level 99 Demi-fiend Staff Member Developer

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    I'm almost done writing documentation for this plugin:


    [​IMG]


    [​IMG]


    But I have to say, I miss RM2k3 graphics.
     
    Last edited by a moderator: Aug 27, 2016
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  14. Koulucky

    Koulucky Veteran Veteran

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    @Amy Pond,


    Wow, that looks awesome! Nice job!


     
     
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  15. YEEART

    YEEART Super Highschool Level... Veteran

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    So I was wondering: how can I make cut scenes more "cinematic"... more, immersive? Then, I was like, "Hey! What about those black bars you always see in movies?!"


    Screenshot_23.png


    And this is the result! Dunno if it's covering too much though.
     
    Last edited by a moderator: Aug 27, 2016
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  16. Arcmagik

    Arcmagik Game Developer Veteran

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    @YEEART I personally think it looks pretty good. I'd probably use a zoom plugin as well just to zoom a bit as the black bars appear so it really feels like your getting into that moment but that is me.
     
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  17. Name

    Name Veteran Veteran

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    fast food test with rural farm tileset and edited modern tileset :)  still working on the finishing touches


    fastfoodtest.png

    SmallTownPic.png
     
    Last edited by a moderator: Sep 1, 2016
  18. Naroah

    Naroah Warper Member

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    Back again with my second map, and this time the scale is much much much smaller. 

    Map002.png



    I decided to try out some different housing styles with the Blacksmith's house (top right) and the General Store (bottom right), but I mostly just wondering what I need to add/remove to make it more homey. 


    Also, if you notice, all of the houses have entrances, so I wanted to ask: as a player, would it upset you if you tried to enter a place with an entrance and couldn't? Like, it doesn't go anywhere, it's just... there.
     
  19. Sated

    Sated puking up frothing vitriolic sarcastic spittle Veteran

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    @Sugar ZooZoo


    I think that the kitchen is too big, it has too much empty space. Perhaps push the counter back a little because people would need more room to queue for food anyway? If not that, try to find something else to put in the middle of the kitchen, like a prep-table or something. 


    @Naroah


    I don't think that having buildings without an entrance is a bad thing. You can also use locked doors for the same effect if you're just trying to fill the town out. About your town, I think it's a little too random and that there's far too much dead space. Towns normally have some sort of structure to them. There'll usually be at least one major path/road through the town and buildings will branch out around that. You should try to think a little more about the functionality of your towns when making them.
     
  20. Name

    Name Veteran Veteran

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    @Sated


    yea, i am still working on some tile editing for the kitchen and adding some peeps to it as well. thanks for the advice :)
     
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