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- Sep 19, 2014
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@Caramell These are so cute the houses definitely looked well lived in! In the first map I do see the weirdness on the elevation too, but it looks like you had only forgotten the other half of the elevation by the two bottom houses. It is hard to show such a steep slope down from that higher cliff. The best way to remedy that, I have found would be to add some stairs down to the 'lower level', and move the house with the garden possibly downward so the sprite can walk around to and from them, or as suggested - shorten the height and put space behind those trees for a gentler and more readable hilly/slope. Experiment and see what works with you! There's no right or wrong way about it. <3 You can redo the map. The roofing is quite fine I think, I have seen irl houses with similar roofing - a flattened top, Victorian edging almost. Its an architectural style.
The second two, I find the walls a little bit too unnaturally shaped, though you've got the right idea of being more organic and less squared! And something else but I'm not quite sure to put my finger on it. A suggestion would be to remember that its an angled... above view of the characters as if you've taken off the roof, but you know the outline of the roof is still there. I think.
The second two, I find the walls a little bit too unnaturally shaped, though you've got the right idea of being more organic and less squared! And something else but I'm not quite sure to put my finger on it. A suggestion would be to remember that its an angled... above view of the characters as if you've taken off the roof, but you know the outline of the roof is still there. I think.