Game & Map Screenshots 9

Discussion in 'General Discussion' started by Celianna, Feb 4, 2017.

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  1. Celianna

    Celianna Tileset artist Global Mod

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    Game & Map Screenshots 9


    This thread is meant for showing off screenshots or maps made for your project, and to comment on or give advice to other members. Screenshots of any Maker is welcome. No other game engines are allowed.


    In-game screenshots and maps only, please. If you're looking for feedback on your logo/sprites/faces etc. then please post in the WIP thread.


    Previous threads:

    Game & Map Screenshots 1
    Game & Map Screenshots 2
    Game & Map Screenshots 3
    Game & Map Screenshots 4
    Game & Map Screenshots 5
    Game & Map Screenshots 6
    Game & Map Screenshots 7
    Game & Map Screenshots 8
    Game & Map Screenshots 9
    Game & Map Screenshots 10


    Please read and abide by these rules before posting and or commenting:

    1. In-game screenshots, maps and videos of gameplay are all welcome. Trailers are also welcome. Walkthroughs and Let's Plays are not. They go here.
    2. Please place your image in spoiler tags if it's any larger than 500x500. Ditto if you're posting a lot of images.
    3. Do not quote screenshots, maps or videos in this thread. If you want to comment on someone's screenshot, please refer to them by their name (@membername), or keep the image in spoiler tags.
    4. Please be civil and constructive when handing out feedback. Do not post things such as 'this sucks!'. Point out why a map doesn't look so good, and what they can do to improve it. If you want to compliment someone, point out what you think they did well.
    5. Please refrain from re-posting your work, unless you've made some edits on it since the last time you posted it. If no one has commented on your work, and it has fallen behind by at least 2 pages, feel free to repost it then. You can re-post your screenshot if you posted in the last several pages of the previous thread.
    6. Feel free to ask what tileset someone is using if you're interested, but keep off-topic chatter to a minimum.
     
    Last edited: Jan 18, 2018
    #1
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  2. Lycanimuss

    Lycanimuss Veteran Veteran

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  3. Ms Littlefish

    Ms Littlefish Dangerously Caffeinated Global Mod

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    @Lycanimuss Very pretty! I really love that you've added touches of purple. It really plays well with the warmth of the light on the torches. One thing is, and I don't know if it's just me, but I think there is something just a tad too opaque about the overlay. Particularly, the light from the torches as it spills over the water might be nice to see a little more diffused.
     
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  4. Lycanimuss

    Lycanimuss Veteran Veteran

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    @Ms Littlefish Thanks you! Now that you said I noticed the opaque about the overlay in the water, I'm going to fix this. Thanks you for the feed!
     
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  5. Hudell

    Hudell Dog Lord Veteran

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    I keep changing my maps over time, trying to improve them more and more. This one exists for almost a year already, but today I can finally say I like how it's looking:

    [​IMG]
     
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  6. Celianna

    Celianna Tileset artist Global Mod

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    @Hudell ooh I quite like those new sprites you've got there. The only thing that map is missing, in my opinion, are lanterns.
     
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  7. GoodSelf

    GoodSelf Zhu Li! Do the thing! Veteran

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    I posted this as a status update, but I guess I can post here for people who haven't seen it yet =]
    I design my maps on paper first, then recreate them in the engine. I'm using Time Fantasy Resources, with some custom tiles.
    [​IMG]
     
    #7
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  8. Ms Littlefish

    Ms Littlefish Dangerously Caffeinated Global Mod

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    @GoodSelf This is how I like to start out my maps, too! Makes putting all your ideas into perspective so much easier. The end result is great, too. I can't wait to see what happens on this map. It's very structured, yet the ground tiles aren't too methodic and give it a great organic element.
     
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  9. Ally

    Ally Linked Rooms Games Founder - Fleshforward Member

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    New screen in wip:
    [​IMG]
     
    #9
  10. BloodletterQ

    BloodletterQ Chaotic Neutral Assassin Veteran

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    @Lycanimuss

    Graphics look good but what's your resolution? The sprites are nice, but they are look too small in that map. It might not be as awkward if you could go for a smaller resolution since it looks so zoned out.
     
    Last edited: Feb 4, 2017
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  11. Ms Littlefish

    Ms Littlefish Dangerously Caffeinated Global Mod

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    @Ally Really good looking screenshot. I <3 Pop! Horror and the custom sprites go really well with it. I also like the way you've done text boxes. Frees up a lot of room to look at the action.
     
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  12. Lycanimuss

    Lycanimuss Veteran Veteran

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    @BloodletterQ Thank you! This is not the resolution in game, I zoned out to get the whole map, but in game is better! Thanks you for the feed!
     
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  13. esby

    esby eejit Veteran

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    @Ally I'd shift click around the leftmost roof to get rid of the autotile edging.

    A cave for a rmn community event while I get back into the swing of things.
    [​IMG]
     
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  14. Caitlin

    Caitlin \(=^o^=)/ Kitten shall rule the world!!! Veteran

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    @esby Not bad, but I suppose the only thing I noticed is where is your water coming from. Though, you might not be able to fix that, otherwise, it lookeds like a nice map.

    Meanwhile, I am practicing my dungeon mapping skills, because I want my dungeon maps to look better, and such. But I admit I, also, need screenshot lessons, too.
    Dungeon_Lesson.PNG
     
    #14
  15. Kes

    Kes Global Moderators Global Mod

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    @Caitlin Just a small thing, but it jumps out so strongly - the wall on the left with the lamp on it. On the bottom tile you've put a bit of green to suggest damp/stuff growing up. However, because you've used it on every tile it looks a bit silly. Much better to use it just on one or two - even better, have a couple of variations.
    Nice looking cliff tiles - did you do them yourself? I like the screen tint you have chosen, it gives a good sense of the atmosphere of the place.
     
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  16. Caitlin

    Caitlin \(=^o^=)/ Kitten shall rule the world!!! Veteran

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    @Kes Thanks, I'll do that and those cliffs are RTP edits, recolored and given a different ceiling, while making them more like XP style cliffs. I am just finding the square look so boring, while they work in houses, not so much for mines and other such dungeons.
     
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  17. Vexed

    Vexed Malibu Darby Veteran

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    @Ally Nice! It always makes me happy to see POP! stuff used really well :kaopride: Love those custom sprites~

    @esby I really like it! As has already been mentioned, the waterfall looks a little odd, but overall I really like the map. Great choice of tiles. A bit nitpicky, but it does slightly bother me that the ladders don't reach the ground.

    @Caitlin I agree with Kes, the moss does look a little off, but the map is really nice. The curved cliff corners look great indeed. One thing though, I'd probably make the darker floor tile a little lighter. I think it contrasts a little too much with the lighter ground and blends in too much with the cliff walls. But yeah, looks like a spoopy place I'd love to explore.


    [​IMG]
    Now, I'm not making a fan game, I just thought the tile style I've been working on recently would look cool as a Resident Evil 1 demake kinda thing. I will be using the tiles for other things but I figured throwing in a couple of RE objects and Jill Valentine makes for an easy Fan Art February doo-berry-bob-wotsit :kaoswt2:
    [​IMG]
     
    #17
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  18. Ms Littlefish

    Ms Littlefish Dangerously Caffeinated Global Mod

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    @Vexed Already told you, but I just love the be-jebus out of the wallpapers and floors. It amazes me how much texture you can convey in that tile size. The effects are amazing, too.
     
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  19. Hudell

    Hudell Dog Lord Veteran

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    @Vexed That's incredible! If someone ever did a RE1 demake with those tiles I would probably like it more than the original game.
     
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  20. Ally

    Ally Linked Rooms Games Founder - Fleshforward Member

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    @Vexed
    Beautiful screen!
    And thanks for the compliment!
     
    #20
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