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IAmJakeSauvage

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@A-Moonless-Night: Yes, it is supposed to be the beam from the sun thats entering the cave. Yeah it looks a bit better when you see it in action. :)

Anyways, I have a new testing that I feel like showing. Working on a lava based dungeon at the moment but having a bit of a problem with the tint/brightness. Hopefully I will find a good value for it soon...
It would definitely be less red and more orange - also the lava just looks like red water? There are actual lava tiles - you wouldn't see stone floor through actual lava.
 

Nicke

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@Kvothe Nice titlescreen. Really liked it!

I'm getting really close to finish my first dungeon called the Sea Cave, the name might be changed, but I am really happy with the progress so far:
MBHfbZ9.jpg
 

Yoraee

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@IAmJakeSauvage This is actually an in-game screenshot with live data. I use a variable that is incremented based on reaching certain points in the game and then is drawn as part of the Gold Window. I just added a draw text function within the Gold Window that draws text depending on the variable's value. Of course I needed to do some window resizing to get everything to show properly.
 

IAmJakeSauvage

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@IAmJakeSauvage This is actually an in-game screenshot with live data. I use a variable that is incremented based on reaching certain points in the game and then is drawn as part of the Gold Window. I just added a draw text function within the Gold Window that draws text depending on the variable's value. Of course I needed to do some window resizing to get everything to show properly.
Ah! I might reach out to you soon to see how you achieved this - it'd be so much better than implementing a journal plugin etc.
 

EpicFILE

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@Nicke
The graphics is very smooth and you have some nice icons there.
Anyway, is it parallax? The environment seems natural looking. :D

@Alexander Hawksmoor
It's good although it's still in basic state.

@Yoraee
Despite its simplicity, the GUI is very comfortable to look at.
Your choice of colors is spot on. I love it! :kaoluv:

@Tuomo L
Nice artwork and I like the font choice. :D

Here's mine.
I'm messing around with Galv fog plugin to improve my map. :)
Screenshot_Fog.jpg
 
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Hey folks, if you post about a problem you're having, and people give you suggestions to fix it, and one of those suggestions works, don't forget to come back and let them know. And it wouldn't hurt to say thanks while you're at it ;)
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Continuing our countdown with Capsule Monster #14 Plug-Go! Plug-Go was originally meant to be the design of a gameboy game I wanted to make that was inspired by Megaman Battle Network! While that hasn’t worked out I’m happy I was able to recycle his design!
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Took some time to pretty up the maps too.
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12 hour little challenge for myself to do a big'ish enemy. Released for MV/MZ, working on my streamline one for later as I love the four frames over three. Spins a whole lot better I think.
Okay last one for now, it's time to go treat myself to some Zelda!

UPDATED- I've completely ripped off Sword of Mana right here lol

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