- Sep 27, 2015
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Hm... I guess I could bring the northern wall down a little bit. Thanks for the suggestion. ^^@Kisai : The maps not that bad, so you do seem to know what you're doing. But especially the upper grass areas are a bit empty.
Also, the grass of the small pond seems to have an odd border with the cobblestone. It seems to be the RTP's fault, though. (That are could use some more detail, too. Some water plants or flowers around the pond. Also a tree could fit in well.)
If I were you, I'd try to hide that somehow. Can't seem to get an idea right now, though.
If you guys are referring to that little line of grass between the pond and the wall, I could probably fix that pretty easily with the Shift key trick. I guess I'll have to do something about that area...@Luiishu535 that map looks dope man @Kisai for someone that don't know what your doing, it looks pretty dam good I like the layout of the town just what Gonor said about eh grass of the small pond, but not much you could do about that, could fence it off or if you ever try parallax mapping you could blend it in etc.
I doubt anyone would want to see anything I'm trying to make. ^^; But thank, you. I'll keep trying.
Eh? I actually don't mind the shadows that much... Are they that bad? I guess I could get rid of them, then. As for the protective walls, I originally had just a simple wooden fence around the village, to give you an idea of how bland it was in the first place. ^_^; But being twice the size of an average person, I would assume they'd provide adequate protection from monsters. But I suppose any sufficiently trained ninja or spy could get over them pretty easily. Not that a small, podunk, starting village like this would need to be spied on, or have anyone assassinated. And in my first iteration, I actually had the pond much farther away, in the upper-left hand corner of the map. But even still, I guess if there's a pond at all, there's no need for a well, huh?@Kisai First things first, get rid of those horrendous shadows. MV's default shadows are terrible, terrible, terrible. Otherwise though, I think it's a pretty good map! The only other thing wrong I can think of is that the walls seem too short to be protective walls. Where does the well get its water from? The pond right next to it? If so, then why does it exist?
Trust me.Eh? I actually don't mind the shadows that much... Are they that bad? I guess I could get rid of them, then.
That is my most hated thing about about rtp shadows (not to say there are not many other reasons). Seriously, why is there not even an option to have them on top of all tiles? Or an auto kill shadow option?
- They go below tiles on the upper layers, meaning that they don't get shadowed.