I agree! It looks wicked!@Haydeos I personally think the cliff looks fine, you've got enough trees and such on there that it doesn't scream "bare square cliff" or anything.
It's an entrance with a living room, with a staircase leading to the second floor. Something like this, for example:@Mr. Detective I like the windows in the first one, actually. I am not completely sure what sort of room that you are making, an entrance hall, staircase, or other....
The trees look pretty rough compared to the rest of the assets.Again please don't judge the map. I found a program called RTP Scaler which scales, smoothly or detailed, ACE tiles sets to MV, now its obviously not perfect 100%, Its more like 85 or so. Its very good, and these are more for parallaxing then anything else.
Do you think I could get away with the "artistic" side of how the tile sets look painted? I know the sprites clash, but I could argue artistic expression ....
I decided to keep the MV sprites just because, I'm one man and can only do so much hahaha, so I worked it into the storyThe problem I'd see here is the characterset which might not fit the "painted" effect. Apart from that, I'd be fine with the tilesets style![]()