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StrawberryFlower

The Talking Fruit
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@Arcmagik How did you do Time Fantasy water's like that!? I also don't remember "stone" houses.

Either way, the map is well made!
 

BloodletterQ

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Thanks for your suggestion, @beliziam but I went ahead and centered the logo instead.

@Sharm I personally find the smaller text sleeker but I can understand where you'd come from. Having to read some of my mom's text messages (which are already massive) probably explains it. :guffaw: Well a little compromise so it's not the default size 28 doesn't hurt either without being too painful on the eyes.

 

Arcmagik

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@StrawberrySmiles I edited and build the full cliffs, cut them at the water line. Changed the opacity of the cliffs under the water then used a soft brush to fade them in photoshop. The stone buildings come from his preview for his next pack that posted for patrons. I do alot of editing while I am working on the maps to put everything together nicely. I actually need to edit out the flames in the lanterns (Candacis' TF Extras) since you only see this town during the day except the first cut scene/scenario. Also since you mentioned the water I forgot to add water flowers and grass to it! Opps!! Back I go tonight to tweak but no more after that I will be moving on to the next. This took me long enough! Ha.
 

sirgames

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Just two maps of dungeons of my project
 

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kitabake

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Please tell me what do you think about this map:
8IV2vpC.jpg

Ugly top and bottom river spots cannot be seen by player. (or will not be seen)
 

cabfe

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@Tuomo L - The character's drawing is nice but the map is... What can I say... There's nothing. Is it done or a WIP?
 

Tuomo L

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@Tuomo L - The character's drawing is nice but the map is... What can I say... There's nothing. Is it done or a WIP?

WIP, though not much I can think of doing in a small cavern type of a dungeon.
 

Sharm

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Think about how it was created; man made, naturally carved, a bit of both? If it's man made, what was the original purpose? Is it well kept or falling apart, is it used often or is the first time anyone's been inside? What about water, both humidity and pools and streams? Knowing these things will help you know the shape and the types of decorations you can use.
 

Selhan

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@Arcmagik
Veeery nice :)
Did you try to have the stone roads a bit messier?
I mean, overlaps road / grass?

Here an example of a map with the effect I mean.
This map is a "copy, paste, improve" that I did with Time fantasy (can't remember who made the original).

upload_2017-7-10_22-1-42.png
 

Caitlin

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@Faherya Thank you for the suggestions, but if you look much closer, you'll see that I do have grass, flowers and dark areas... I do have flowers, but I am using those sparingly to show that there is a garden.. I have added a couple of things, a couple more trees, a little more plant life in areas that I felt was a bit lacking.
 

Arcmagik

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@Selhan Thank you. I found out that I had a few things to fix up still... I like what I see in that picture and forgot that I wanted to do something like that originally!
 

Alice's hat trick

Abraca....what was that again...?
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I made these two images to be the Gameover screen when you lose in the game, but can't figure out which one is better:kaoslp:
I need your opinions!
*Calling out all graphic designers out there!

Order:
gameover 486 order.png

Chaos:
gameover 486 chaos.png
 

Negi-Mox

My hand got fractured!!
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Choase would be good cause you can easily see game over written and its looking cool.
 

Verdelite

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I prefer Chaos. That one positioned at the top border of the screen cracks me up for some reason.
 

Poryg

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I like chaos, but can't say I would use it. The last thing I want from the player is to crack up in front of the game over screen.
 

Alice's hat trick

Abraca....what was that again...?
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The last thing I want from the player is to crack up in front of the game over screen.
This is actually my intended purpose!:kaopride:I want my player to feel less stressful when they lose in my game~
(but certainly wouldn't want them to die in purpose just to see this)
 
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