Game Mechanics Help

akenken

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So far I'm getting the hang of the mechanics of making a game, but its just a lottle bit ridiculously hard to test your game when the character goes running off in a single direction and having arrow keys just not working when I load a game up. I have the rtp already
 

Heirukichi

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Sorry, but could you be a little more clear when explaining your issue? I really cannot understand where the problem lies if you explain it like that. What are you trying to do? What causes the issue? Is the issue only related to movement?
People are here to help you but they cannot see what happens on your computer. It is in your best interest to provide information as detailed as possible, so that people can identify your issue faster.
 

akenken

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So I'll start from the point of loading up a game, any rpgmaker game so far, the main menu, down key works, up key does not, the options do not continue to scroll as if the up arrow is being help down. After I get into the game, the character runs straight up, I can go left and right on his way up, but not down, at all. I tried to uninstall the drivers for mouse and keyboard already and restarted the pc.
 

Andar

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The means either your computer has something messing with its input devices, or you created an autonomous movement for your player.

Make a new project - if that has the same problem it's something in input, if the new project works OK you need to find the player move route in your old project.

As far as the input goes: VX Ace uses the old API for input devices which can only handle one device at a time (we're talking Windows-95-old).
Modern computers no longer need that old API for their inputs, but if you install an old driver on modern computers that is known to mess up.
So if you have a graphic tablet or a scanner and installed an old driver for it, remove that driver and let windows handle those devices without a driver - those are no longer needed anyway.
 

akenken

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The only thing I've updated outside of windows drivers is the keyboard and I've already taken it back to microsoft controlled basics. I have'nt even come close to character routing yet, I looked in the master script once and didn't change a thing, I took a look and turned right back around because thats way over my head at the moment. First new project attempt same story for main menu, but ran to the left this time in game, second attempt same story for the main menu, goes straight up in game. I tried to update graphics drivers and even tried turning off ingame overlay in the NVIDIA geforce exprience. first started having this issue when I tried to play crysalis. I exited from nvidia and flux from the system tray and still nothing. I'm using a saitek with command pad keyboard keyboard command pad combo serial number saitek ku-0418
 
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mathmaster74

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@akenken Is the character always dashing? If so, it may not be a keyboard but a mouse sensitivity setting issue.
 

akenken

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Not dashing, I went in and tapped the dash button just to make sure, he speeds up when I hit the button. Tried a solution of a keyboard reseting app and shocker, still messed up, this computer is being stubborn about it. unplugging a bluetooth adapter doesn't fix it because it didn't cause it and I tried anyways. heres the keyboard resetter application. http://share.cherrytree.at/showfile-2704/kbdreset.exe
 
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Engr. Adiktuzmiko

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@akenken Is the character always dashing? If so, it may not be a keyboard but a mouse sensitivity setting issue.
Just curious, how would mouse sensitivity cause problems on Ace which doesnt even use/track the mouse unless you have a mouse script?

@OP - does this also happen on other Ace games? How about in completely new projects?
 

??????

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I had a similar issue one time...

Turned out my xbox controller was plugged in, and the analogue stick was being pressed on. Felt so dumb after that...
 

akenken

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It happens in any rpgmaker game so far, Dread's event tutorial game, crysalis, this project, every other, nothing but mouse and keyboard with command pad. I've ran crysalis before I even set up the command pad, programmable hotkeys basically, but I just chalked it up to half that game being in a chinese or japanese writing. Literally everything I've tried so far has been in these posts and I've been trouble shooting several solutions since like 1 am, it's currently 6 am. Using ace with windows 10 1809 build literally the base program, no add ons, literally the only keyboard issues I've had is in the rpg maker enviroment. I even tried to verify files on steam. Also spamming the key till it works doesn't do it either.
 

??????

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That sounds pretty rough.. no other computer you can use to test things on? Cause it kinda sounds like a pc upgrade is overdue...



>>>>

 

akenken

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................... DOH!! Plugged it into the back usb port and it works absolutely fine now. The stupidest things right? If anyhing I need to upgrade drivers for motherboard hardware or something, but it works just fine now. PC is able to handle well, its not nearly old enough to be obsolete, its acer or asus ms something or other.

EDIT: it worked for a few seconds.
 

Andar

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The only thing I've updated outside of windows drivers is the
I didn't ask you to update drivers - I asked you to remove them by deinstalling them.
Everything you added since my post farther above tells me that I was right - you have installed an old driver for the old input API and that has messed up your game sequences.
That only happens to Ace because Ace also uses this old API for checking gamepad input, and no other device in modern windows system needs that old API any more.
And these old drivers don't even get installed by the device manager (so they can't be checked or updated there either), they can only get installed by a setup for an input device that provided them for old system as the current windows systems can use all devices without those old drivers.

Please go to your application control and deinstall all programs listed there as being for input devices - gamepads, graphic tablets, special keyboards or mouses and so on. Preferable you should restart the computer and test Ace after every one deinstalled - once it works again you'll know that the last driver/program deinstalled was the one that messed up the old API.
And then you should first check if the device from which the program came even needs it or if it was provided only for compatibility with older windows versions.
 

akenken

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I've tried uninstalling them, they come right back when plug the keyboard in, I went through device manager and uninstalled ALL not currently useed drivers besides mouse and keyboard. All I have is gamepads, nothing else that has control of changing the x,y axis of the cursor. For now I'm just gonna do it the long way and thumbdrive it to my laptop.

EDIT: So I can get it to work fine if I unplug for the front and move to back or vice versa whenever I open a game or playtest.
 
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Andar

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I went through device manager and uninstalled
That is your problem - you CANNOT uninstall drivers in the device manager, and especially not the driver I'm talking about because it is not part of the device manager.
The device manager only removes the driver registration if you delete something there, that is why used drivers come back on restart.

But the old driver I'm talking about isn't even in the device manager because it is too old to be registered there.
you need to go to the app manager and deinstall the driver/program for the added input there (if it exists).
 

akenken

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But when I use the same keyboard on my laptop, didn't install anything regarding a keyboard driver or remotely close, it does the same thing. I removed the corresponding software and still nothing. Literally the only thing that works is plugging the keyboard into a different port.
 
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Engr. Adiktuzmiko

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What if you used a different keyboard?
 

Andar

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didn't install anything regarding a keyboard driver or remotely close,
then it's not the keyboard, but some other devicethat installed the driver. That is why I said "input device" and specifically mentioned other options like a graphics tablet. Even a scanner driver could have messed up that old input interface if it was still using it.

We don't know enough about your computer to point you to the specific cause - we only can point you to the possibilities and you have to check them for yourself with an open mind as to what on your computer might be connected. And you have to test the different options yourself.

When you say "pluggin into a different port works", what exactly do you mean? If we get more details then we might be able to narrow the cause further.
 

akenken

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USB port, after loading into the game I want to play I unplug the keyboard and if I put it back into the same port it doesnt change anything. But, if i plug it into any other USB port it will work just fine. I have to do this EVERY time I load a game, or test my current project. The only things that I've had to mess with drivers for is literally controllers, intel chipset, nvidia graphics card, that's literally the only extra drivers I've needed to mess with.
 

Andar

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then it's your USB-ports that are messed up, most likely by having too many drivers registered. It was a known problem for USB on older Windows versions, but I thought it got better on modern versions.
Which windows are you running? There are steps to clear this up, but they're different depending on which windows.
 

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