- Joined
- Jun 5, 2019
- Messages
- 45
- Reaction score
- 10
- First Language
- English
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- RMVXA
hello, im using galv's "actor duel mini game" script and its perfect i have no problems with the script itself
however ive stumbled across a problem when the "fight" is over i tried to use this conditional branch
"cond branch: if (main character/player) [death] is inflicted:
@> game over
@>
else
@> text: you win!"
this doesnt actually work and it instead shows the victory even if you lost(when death state is inflicted to character) and when i switched the text with game over it would show a game over but never a victory even if you didnt die
i have tried setting a common event parallel process to show a game over if death state is inflicted but that didnt seem to work either
if anyone can lead me in the right direction it would be much appreciated! thank you for your time! :0)
however ive stumbled across a problem when the "fight" is over i tried to use this conditional branch
"cond branch: if (main character/player) [death] is inflicted:
@> game over
@>
else
@> text: you win!"
this doesnt actually work and it instead shows the victory even if you lost(when death state is inflicted to character) and when i switched the text with game over it would show a game over but never a victory even if you didnt die
i have tried setting a common event parallel process to show a game over if death state is inflicted but that didnt seem to work either
if anyone can lead me in the right direction it would be much appreciated! thank you for your time! :0)