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This topic was inspired by CrazyCrab's topic Game Annoyance List: RPG Maker Edition.

While writing my list of things I consider annoyances in RPG Maker games, I felt that we also need to say what we like, as a balance.

Here is my list, in no special order nor exhaustive:

  • Coherent mapping. No oversized room, no random cluttering. A realistic looking room that makes you believe in the world you're in.
  • Similarly, coherent characters. If someone just experienced a tragic event, I'm not expecting him/her to laugh or show a smiling faceset at the next dialogue.
  • Again, related: Emosets. Sometimes it's not needed, but I have played a game where a cheerfully smiling girl announced that her village was burning and I just couldn't help laughing. Sorry, dev.
  • Balanced encounters. That's a real difficult one but it shows that you cared about your game. And it is really appreciated.
  • Saving everywhere. Very personal for this one, but I like to be able to save when I want and not when the dev wants. I'm the one who's playing.
So, what do you like in a RPG Maker game?

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