Game Submission for【Random】

Discussion in '2014 Indie Game Maker Contest' started by FantasyDR, Jul 1, 2014.

  1. FantasyDR

    FantasyDR Villager Member

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    == Random ==  

    A Game with Dynamically Generated Content

    Official Page and Download Link: http://goo.gl/phH23o

    [​IMG]

    Vote if you like it: http://contest.rpgmakerweb.com/game/view/id/494

    I'll publish all the tech I developed for this game soon. (It's not encrypted anyway)

    Including but not limited to:

    •   Dynamically generated random dungeon.
    •   Avatar system based on resources from RPGVX Ace.
    •   Improve the RM graphic quality by hardware acceleration rendering. *
    •   Use image scaling filter such as 2xSal, HQ2x... *
    Last 2 stuffs are not included in the current game version because I have to submit it before dead-line :)

    Here is a sample of the screenshot with image filter.

    [​IMG]
     
    Last edited by a moderator: Jul 5, 2014
    #1
  2. EternalShadow

    EternalShadow Veteran Veteran

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    'Submit game' is just new ones.
     
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  3. FantasyDR

    FantasyDR Villager Member

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    I got the reason. The link in the dashboard is \add\<game_id>.

    The final page should be http://contest.rpgmakerweb.com/game/view/id/494

    Anyway, I'll update this page later and provide more information about this tiny game :)

    I need some sleep...
     
    #3
  4. FantasyDR

    FantasyDR Villager Member

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    Just use this thread as the guide/tutorial of my game <Random>

    My friend told me he cannot understand the logic of 'ABCXYZ' => 'ZXCASD' mapping.

    So I upload a new link with this minor fix, to avoid confusing about the RMXP key mapping.
     
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  5. VariableD

    VariableD Warper Member

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    Official Website done...

    Now I need some sleep, too.... :)
     
    #5
  6. FantasyDR

    FantasyDR Villager Member

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    Updated a sample of screenshot with filter...

    But this feature is not included inside the submission because I ran out of time :(
     
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  7. Indrah

    Indrah Megane Berserker Veteran

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    (link for info on why it's so short and all that jazz)




    +Concept of reclaiming features is neat.


    +The minimap is cool.


    +Combat system runs somewhat smoothly


    -No intro or context


    -No clear goals


    -Maps are terribly bare, unnecessarily big and lack any direction. I assume they’re automatically generated, but if the result is so boring and bland, WHY have them.


    -Combat moves use an annoyingly demanding timing combo system. Maybe I’m just not good at it but I had no will to bash the combos so quickly. It was annoying.


    -Combat is not FUN. It’s just bashing keys. There does not seem to be any strategy involved.


    To the developer: This game seems to be exclusively gameplay. This is fine, but it’s not FUN ENOUGH by itself to warrant a game. This would work as an early alpha prototype, stripped of all content, but definitely not as a standalone game.
     
    Last edited by a moderator: Jul 29, 2014
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    FantasyDR likes this.
  8. FantasyDR

    FantasyDR Villager Member

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    It's my honor to have such a video review from @Indrah :)

    Our project finally got 9 votes and a video review, and I'm quite satisfy with this results. LoL.

    Yes you are correct, this is definitely not a playable game, but a early alpha prototype. A tech demo I would say.

    I never got time to finish it. I thought I would get enough time to polish it after the IGMC2014, but I'm wrong again.

    I will try to polish/finish it later, hopefully there will be something in future.

    THANK YOU AGAIN! 

     
    #8

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