DK

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Title: Game Time
Version: 2.5.0
Author: DKPlugins
Description: Time system.
Want to create a merchant that only appears on weekdays during certain hours? Easily!
Want to create holidays in the game? Easily!
Looking to create a time-based building system? Easily!

Compatibility:

  • RPG Maker MV: 1.5+
  • RPG Maker MZ: 1.0+
Features:
  • Use preset time or real time from the player’s device
  • Display a window with time while playing
  • Change time/date through plugin commands, script calls
  • Write time/date to variables
  • Control switches with time/date based conditions
  • Events wait using time instead of waiting with frame count
  • Change switches, self switches and variables with a time/date based timer
Planned features:
  • Support for Lighting
  • Support for Weather
Add-ons:
1. Game Time Calendar – Calendar system. Adds a calendar and event system.

Features:
  • Create holidays and events and view them in the calendar
  • When an event occurs, the specified switch is turned on
  • Ability to delete created events
  • Option to disable calendar via plugin command

ShooterScreenshot-104-28-11-20.png

ShooterScreenshot-105-28-11-20.png

"Help" languages: English, Russian

Terms of use
You can:
-To use the plugin for your non-commercial projects
-Change code of the plugin

You cannot:
-Delete or change any information about the plugin
-Distribute the plugin and its modifications

Details on obtaining a commercial license on my website

Plugin page:
https://dk-plugins.ru/game-time/
 
Last edited:

DK

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Version 2.2.1
 

DK

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Version 2.3.1:
  • Fixed bug with plugin commands

Version 2.3.0:
  • Added plugin command SetGameTimeMapButtonEnabled to control button availability on the map
  • Some code fixes
 

DK

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Calendar add-on updated!

Version 1.1.2:
  • Added the ability to hide holidays from the calendar.

Version 1.1.1:
  • Fixed bug with monthly holidays.
 

DK

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Version 2.4.0:
  • Added 4 new settings that are responsible for the periods of the day: morning, day, evening, night. For each period, you can specify the name, start hour and end hour.
  • Added new format %DP for displaying the name of the period of the day in the time window.
  • Added new format %dd for displaying the short name of the day of the week in the time window.
  • Added a new property dayPeriod - the period of the day. It can be used in scripts like other time and date properties.
  • Removed properties dayWeekName, dayWeekShortName, monthName, seasonName.
  • Added constants for convenience (more details in the help).
  • Added new methods (more details in the help).
  • Added a new setting that is responsible for the change timer number. When using the GameTimeChangeSwitch, GameTimeChangeSelfSwitch, GameTimeChangeVariable commands or script calls, an internal timer is created, its number is stored in the variable that you specify in this setting.
  • Added plugin command to remove change timer.
  • Added the ability to specify note tag items, weapons, armor, skill, which sets the rules of use.

Version 2.4.1:
  • Fixed a bug with %dddd format.
 

thenerdmansion

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is it just me or am I the only one who can't access the website fomr DKP plugins?
 

DK

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MetalGearPearl

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Can I use this plugin on a commercial game?
 

KnyaZZ

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I have a problem witch plugin. When i start the game, an error occurs1633075760306.png1633075749739.png
 

KnyaZZ

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Try to go to the plugin settings to apply the standard settings for the new parameters (periods of the day) that were added in the last update
It works, thanks
 
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DK

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Version 2.5.0:
  • Added the ability to assign 4 keys that are responsible for the following actions: pause, continue (speed 1), accelerated flow of time (speed 2), fast flow of time (speed 3).
  • Added plugin commands and script calls to change the speed of the passage of time.
  • Help updated.
 

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I don't really have any neat updates today about how I screwed up programming... But if you want to observe the intensenes of me programming, then you can check out my stream :)
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No more spam from me today, I promise! Just wanted to upload this, people have been giving me feedback that my weapon sprites (which were RTP) clashed badly with my battlers for ages, so today I finally took the plunge and updated them! Really happy with how they came out :D :D
So Facebook fraudulently took money from me. They even went through my PayPal accounts to find a card that had the money on it. Thinking about deleting my Facebook account because this doesn't happen on twitter, not even close.
Today the 2nd part of the RPGMakergame "A Thief's voyage" came out.


Go show DutchPowerCreations some love.
love it when you forget to put a certain thing in the movement route and suddenly a character starts spinning at 10000 rpm

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