Game_Interpreter line 1411: NoMethodError occurred

Discussion in 'RGSSx Script Support' started by Cuddlebuns, May 27, 2019.

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  1. Cuddlebuns

    Cuddlebuns Villager Member

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    I have been getting this error for no discernable reason:
    Game_srmU7UGF5m.png
    The # made me think it was a line of code that was somehow, against all possible odds, accidentally commented out. However, I could find no trace of this after scouring every script and common event.

    I have made no changes to the main script. I started getting this error after I added Galv's Jump Ability when attempting to run a certain common event. I removed Galv's Jump Ability from my Materials to see if the common event would run as it did before the addition of a new script, but the error still remains.

    This is the common event I am attempting to run:
    RPGVXAce_wQNOQFKvTT1.png
    RPGVXAce_6fJLciGNWm2.png

    If anyone can point me in the right direction, I would appreciate it more than a lot, because I'm utterly lost right now.
     
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  2. TheoAllen

    TheoAllen Self-proclaimed jack of all trades Veteran

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    Move speed is read-only. You need to make them not read only by adding this code in your script list
    Code:
    class Game_Character
      attr_accessor :move_speed
    end
     
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  3. Cuddlebuns

    Cuddlebuns Villager Member

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    Wow, thank you so much! With just three simple lines of code, my problem is solved!
     
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  4. bgillisp

    bgillisp Global Moderators Global Mod

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    I've moved this thread to RGSSx Support. Please be sure to post your threads in the correct forum next time. Thank you.



    This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.

     
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