Joined
Jun 5, 2020
Messages
8
Reaction score
0
First Language
Italian
Primarily Uses
RMXP
Hi again guys!

I need some help to create a new Scene.
My target is to don't stop map event during a command_scene.
For example I want change event graphic, transforming to a breathing animation in a jumping animation.
In map, before the command script when I call the scene, I change the graphic using edit command "move event", but when the scene start it return to the old animation!!!

I think that my trouble burn here: @spriteset = Spriteset_Map.new
Because with "new" command I reset everything.
How can i fix this?
 

Latest Threads

Latest Posts

Latest Profile Posts

V1.3 of Demo, a new concept artist on the team, character voices are coming into light more... I'm happy to say that the fangame is making good progress.
Ami
--- Stolen Item ---

M.Figher: I want to sell this Stone
Fence: Then...i can buy you 1500G
M.Figher: It's Deal!
(3 Days Later)
F.Fighter: M.Figher,Do you know about Stone that Mayor keep it in his Office? It's missing
M.Figher: Ahh,is that so... (Actually,i Stole it and Sell it to the Fence a few Days ago)
I've spent some cash on foley and other sound effects. I wonder sometimes if I made a poor choice, but I remember that I really want to improve the sound of my games. n...n; My frugalness haunts me sometimes.

Forum statistics

Threads
108,854
Messages
1,040,060
Members
141,290
Latest member
theolharicot
Top