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Hi again guys!

I need some help to create a new Scene.
My target is to don't stop map event during a command_scene.
For example I want change event graphic, transforming to a breathing animation in a jumping animation.
In map, before the command script when I call the scene, I change the graphic using edit command "move event", but when the scene start it return to the old animation!!!

I think that my trouble burn here: @spriteset = Spriteset_Map.new
Because with "new" command I reset everything.
How can i fix this?
 

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