Kane Hart

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Sorry I'm a bit newbie with so many quest systems. So I thought I just ask. Why would you recommend this over Vlue's Quest System for example outside of having an Editor for it?

Also is there any addons for this mainly to allow us to add or remove a small quest status window while in game to keep track of progression:
1pTv3ZZ.png


Thank you :)
 

Balgros

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hey,

I would like an option to hide the "all" Quest Tab. Only showing In-Progress - Completed and Failed. Is that possible?
 

monkeyintartan

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Hay man, i know your busy allot at the moment but do you know if you will get round to adding background capability in conjunction with mog hunter plugins any time soon ?? Or any advice on how to do that myself ?

Cheers keep up the great work :)
 

afonsobr

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[BUG]
So, i have an item that has a Star Symbol in its name ("☆Book Syn DEF"," ☆☆Book Syn DEF"). If i put it as an reward and save, the reward will be saved and i will receive the item, however, after finished the configuration, if i close the quest editor and open it, the item is no more loaded. The #id1 of the item db will be loaded although if i open the quests.json the reward id is actually the correct id.

EDIT: tested with the gameus quest editor: it loads correctly, and yours shows the first item.
 

Skurge

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I'm curious to know, since my project currently is aiming to go pretty linear- I was wondering if there is the possibility of adding images to the quest pages? For example I may want to have the rewards tab removed and have replaced with an image concerning the task at hand and to help the player remember what he/she is up to?
 

BeGrapa

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I've had an idea that I can't do (because I don't know how to code it), but maybe someone could help.
Could it be possible to make the quests that are in the list (the left window) be green, red or white depending on their status (completed, failed, in progress)?
That way, it could be easier to see what quests you have to do when displaying all of them.

Thanks.
 

styx92

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Sorry I'm a bit newbie with so many quest systems. So I thought I just ask. Why would you recommend this over Vlue's Quest System for example outside of having an Editor for it?

Also is there any addons for this mainly to allow us to add or remove a small quest status window while in game to keep track of progression:
1pTv3ZZ.png


Thank you :)

I want this quest window, too! Yanflys Questsystem have this, too. But my game are with this quest plugin xD
 

JoaX

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So...any options to get rid of "Failed" or "All"? looked through every thread and can't find it lol
 

yumi1803

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Hey~ You said it is compatible with Yanflys Message Core... how does it work? xD If I write a textcode in the editor of the quest... it doesn't show up in the game :hswt:
 

Warz77

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Hey, could you add an option to slice the quest name (in the left window)?
Resizing it to fit all the string looks ugly somehow, i tried to edit it myself but i hit a wall lmao.

what i want is:
"Finding Flower of Dragon's Tear:
shortened to 20 string (+ (...)):
"Finding Flower of Dr..."
 

ani20168

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Quest Description is not show in my game if I input the chinese Description in the editor.
Can you fix this bug?
 

ravielsk

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Hello, does anyone have the complete set of parameters to incorporate this plugin with YEP_MainMenuManager? The two parameters given on the first page are not enough to get it to show properly in the menu.

EDIT: NWM I found them.
Name: "What ever you want it to say" (just make sure to keep the quotation marks)
Symbol: quest
Show: true
Enabled: true
Bind: this.commandQuest.bind(this)
 
Last edited:

NickyBoyDK

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Hi.
I was wandering if you could change the categori of the quest?
for eksample when you complete a main quest, then change it's categori to completed instead of removing it completly.
 

ravielsk

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Hi.
I was wandering if you could change the categori of the quest?
for eksample when you complete a main quest, then change it's categori to completed instead of removing it completly.

There is no command that does this for you by default, but you could do it with a bit of trickery. Simply create a "Completed" category and copy all quests that you make(and are completable) into it. Then just remove the regular quest via plugin command and add the "completed" copy.
 

WolfTJD

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Thank you for ALL the work you have done and are doing still!! Looking forward to implementing this into my game...
 

huoixn

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I used GS_QuestSystem, but I don't know why, there's only a task title in the game, there's no task description.

The task description entered is Chinese

Who can help me? thank you.
 
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Ungragu

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Okay, how did you guys even get this working?! I am freaking out right now because NOTHING in the editor is working!! It wont set the directory and I end up having to use Windows Task Manager to actually close the stupid thing!!! What am I doing wrong?!

Editor version is 1.3.3
 
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Ungragu

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I think it's broken because this is all I get, and I have repeatedly uninstalled and reinstalled to figure out what I did wrong.
upload_2019-3-12_19-42-54.png
 
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Ungragu

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Okay you know what, whatever. I finally calmed down a bit and found the plugin itself. But the quest editor is still broken. Think I'll just use Gameus's old one.
 
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Sugor

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TUTORIAL PLEASEEEE!!!!!!!!
I'M NEW.
 

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