- May 8, 2016
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Yes I plan on adding this, but the code i reused from Gameus' does not allow that atm.Oh. Okay. Thank yooouu~ (I'm also thinking of doing a tutorial after I got everything figured out.)
Also, I've been playing around a bit, and have been figuring things out okay. One thing, though. There doesn't seem to be a way to make a Step appear unless you do the NextStep command. This hasn't been bothering me, since I haven't needed to show steps out of order, but I know I need this later. Could you do a command similar to Quest CompleteStep QuestID StepID or Quest FailStep QuestID StepID or Quest ResetStep QuestID StepID? Only where you can make any of the steps manually appear whenever?
I know it sounds weird, but I would really appreciate this function. There's a later quest in my game (porting from VX Ace) where I had one quest have two branching parts, and something like a manual "Step Appear" function is crucial in making it.
So Yes will add that later, as it involves heavy code changes.