- Joined
- May 8, 2016
- Messages
- 120
- Reaction score
- 90
- First Language
- German
- Primarily Uses
- RMMV
ah, the 15 (witch are really 16) pixels are from the icon, I will add a condition for thatI managed to sort of fix it myself, but it's a fix that won't work for everyone.
I changed line 1000. It was:
this.drawText(this.commandName(index), rect.x + tempX / 2, rect.y, rect.width, align);
and I changed it to:
this.drawText(this.commandName(index), rect.x + tempX / 2, rect.y, rect.width-15, align);
Wherever that width variable is being set, it's slightly too wide. about 15 pixels seems to do it. My fix won't work for everyone though, as I'm sure that messes with how the windows look at higher resolution.
Last edited by a moderator:





