GameDevFort's Germania

Discussion in 'Pixel Myth' started by redspark, Jul 15, 2018.

  1. redspark

    redspark Veteran Veteran

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    Hi,

    I purchased Pixel Myth Germania from Game Dev Fort back in the day and I normally purchase Non-RM licenses. I'm working on a Non-RM game and I'm interested in using this tileset. But I can't seem to prove whether I purchased a Non-RM license or not. The EULA is a bit vague and the invoice doesn't mention anything. Was a Non-RM license offered? And if so, is there a way to determine if I bought the Non-RM license? Thanks.

    James
     
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  2. Shaz

    Shaz Veteran Veteran

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    What was the cost of the pack? That should be enough to tell if you bought a non-RM license or not. Can you post the whole EULA here?
     
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  3. Andar

    Andar Veteran Veteran

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    As far as I remember all packs from gamedevfort were the non-RM versions.
    But only someone from Degica can really confirm that.
    @Touchfuzzy
     
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  4. Touchfuzzy

    Touchfuzzy Rantagonist Staff Member Lead Eagle

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    I'll see what I can dig up when people are in office on Monday. I was fairly sure that all gamedevfort stuff was ok for non-rm, but I need to confirm.

    @Sharm also might remember if there was a non-rm version offered for this. If there was, then the gamedevfort version was it.
     
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  5. redspark

    redspark Veteran Veteran

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    I can't tell how much I paid because I only have an order # and a link to Game Dev Fort for Details. The EULA is below.

    ============================================================

    EULA.txt


    PIXEL MYTH GERMANIA

    2015-03-13

    ============================================================


    READ THIS CAREFULLY BEFORE INSTALLING OR USING PIXEL MYTH GERMANIA.


    I. Introduction


    Thank you for purchasing OLD SCHOOL MODERN. This pack was created by Lanea Zimmerman. Inspired by the classical architectural and nature elements of Germany, this pack contains a large variety of textures, objects and extras.


    ------------------------------------------------------------


    II. Requirements


    Though there are no system requirements, availability and use of an art program for formatting and adjusting the resources is recommended. Please refer to your game development engine for size, format and importing specifics.


    ------------------------------------------------------------


    III. About Resources in this Materials Add-on Pack


    The resources in PIXEL MYTH GERMANIA are created for use in game development only. Limited advertising use is also allowed, in the forms of screenshots, videos and other media used to promote the game.


    Redistribution of material by itself is not allowed, regardless of whether the material is shared in part only or in its entirety. Personal edits of material are allowed, but they may not be shared with others via e-mail, file-hosting services or physical transfer (ex. By placing the material on a CD) – for free or for a fee.


    Resources may be packaged with commercial or non-commercial games and shared as long as they are protected via some means of encryption.


    You may not sell or donate the pack to someone else or sell a sub-license for its use.


    Please see our FAQ: gamedevfort.com/faq for information on gifting resource packs.

    ------------------------------------------------------------

    IV. Contact


    For frequently asked questions, please visit:

    gamedevfort.com/faq


    For any other inquiries, contact us via e-mail: support@gamedevfort.com


    ------------------------------------------------------------

    V. PIXEL MYTH GERMANIA END USER LICENSE AGREEMENT


    IMPORTANT, READ CAREFULLY.


    PLEASE READ THIS END USER LICENSE AGREEMENT (THE "AGREEMENT") CAREFULLY BEFORE USING THIS RESOURCE PACK. IF YOU (THE "USER") DO NOT AGREE TO THE TERMS, CONDITIONS AND LIMITATIONS OF THIS AGREEMENT, PROMPTLY DELETE THE DIGITAL CONTENT FROM YOUR COMPUTER.


    1. Copyright, trademark and other intellectual property rights of PIXEL MYTH GERMANIA (the "Product") are property of DEGICA Co., LTD (the "Company" or "DEGICA") and third party allowed by the Company.


    2. The resources included in the Product (the "Resource Pack") may be used with any game development software that retains the Company's rights. User can create, distribute, or sell their original game by using the Resource Pack only if they meet all the following conditions:


    2.1 You must be a legitimate user of our products. Your product must be registered to you. Registration is automatic at pack purchase via the official store (http://gamedevfort.com/store). In some cases, you may be asked to provide a proof of purchase – such as order number, e-mail, address or receipt. Please keep this information handy.


    2.2 You shall use the Product for game-creation and project-specific advertising media only (screenshots, videos).


    2.3 Your game must include additional documentation that clearly indicates the use of the Resource Pack and the following copy:


    [Copyright](C) Lanea Zimmerman


    2.4 Solely used for the creation of your game, you can edit, process, and modify the materials contained in the Resource Pack. You will not share these edits with others.


    2.5 Do not sell, distribute, lease, or transfer the Resource Pack itself (even if the materials were edited, processed, or modified by the User), as a whole or any of its parts.


    3. The Company will bear no responsibility for any damages to the User's computer caused by misuse of the Product.


    4. By using the Product, the User accepts the full terms and takes sole responsibility for use of the Product.


    5. The Company will bear no responsibility for any issues and disputes between third parties, regardless of the content, that occur as a result of the creation, distribution, and release of the User's game by using the Product.






    ------------------------------------------------------------


    Pack Creator:

    Lanea Zimmerman


    Publisher

    DEGICA Co., LTD


    ------------------------------------------------------------


    VI. Contact Information


    Customer Support:

    support@gamedevfort.com


    *NOTE: We cannot answer any inquiries that are not related to the product and/or how to use the product.


    Official Store:

    http://gamedevfort.com/store

    ------------------------------------------------------------


    (C) 2015 DEGICA Co., LTD.


    Microsoft, Windows, Windows Vista, Windows 7 and 8 are either registered trademarks or trademarks of Microsoft Corporation in the United States and/or other countries. All other marks, products and company names are the property of their respective owners.

    It mentions that the pack can be used with any game development software that retains the company's rights. Is that just in reference to needing to encrypt the assets?

    Thanks.
     
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  6. Sharm

    Sharm Pixel Tile Artist Veteran

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    You're in the clear, no worries. The Game Dev Fort version was not RM specific. I vaguely remember trying to take out all the RPG Maker language from the EULA but I might have missed some. You can use it in other engines that are not Degica or Enterbrain related.
     
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  7. redspark

    redspark Veteran Veteran

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    Perfect! Thanks.

    J
     
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  8. Andar

    Andar Veteran Veteran

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    @redspark the phrase "any engine that retains the company rights" was most probably there for three reasons:
    1) the shop resources usually need to be encrypted, so they can't be used in an engine that has no encryption.
    Based on the fact that RM's encryption itself is low and sufficient, that should count for any engine that at least tries to protect its games.
    2) you cannot use it in any pirated engine, you need to have a licence for the engine where you plan to use them.
    3) there were a very few (and now basically forgotten) engines in the past where the EULA stated that using any resource in that engine gave the engine developer the right to use the resource as well. Those engines are now in the past because no one other than they themselves liked such a phrasing, and this restriction was one of the common results against those. You can't use these resources in an engine where the engines EULA requires transfer or copy of the licence.
     
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  9. redspark

    redspark Veteran Veteran

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    I'm using Game Maker Studio 2. So it shouldn't be a problem.
     
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