- Joined
- Mar 13, 2012
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- 311
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If you mean the @keys hash, it says not to change those! That hash just tells the module how to translate the raw controller data. Making Y something other than button 0 won't change that Y is button 0 on your controller.I keep playing with the numbers to no avail
There is no section of this script that will change any of the default mappings. Have you read through the header? Changing bindings is really as easy as going to the section of the default classes (or another add-on script) you want to change (like Window_Selectable, method process_handling), and replacing Input.trigger?
I don't provide any default re-bindings because this is a Module, not an ordinary add-on script, and I wanted to avoid conflicting with changes made directly to the default classes.


