Hi everyone ! Today, Lets talk about Auto Battle Feature in RPG Maker, Something that is rarely used in most Games. Most RPGs we see are just about button mashing these days. At some point, your hand aches and you get tired simply selecting the same Skills a couple dozen times in every Battle. How about a Game that does this for you while you sit back and relax, Enjoy interacting with the various - Story, Adventure or Puzzle Solving elements in the Game.. What is your opinion on a Game based on an Auto Battle System ? How can you keep the Player interested in such a Game, From Start to Finish ? What Features do you think compliment a Game based entirely on Automated Battle ?