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Hi, I am very interested in developing sound and music for VR 360 ( I've already mixed and composed for 360 videos ). I don't see too many games in VR. What do you think of the making in 360? Is the technology on the user side too expensive? Is too complicated to recoup the money invested?
 

Andar

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wrong forum - you might get better interest if you check which forum you post in.

but this is the official forum for the PC-based RPG-Makers, which are all 2D and have nothing to do with any VR360-setting, and can't be converted that way either.
 

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Ami
--- Stolen Item ---

M.Figher: I want to sell this Stone
Fence: Then...i can buy you 1500G
M.Figher: It's Deal!
(3 Days Later)
F.Fighter: M.Figher,Do you know about Stone that Mayor keep it in his Office? It's missing
M.Figher: Ahh,is that so... (Actually,i Stole it and Sell it to the Fence a few Days ago)
I've spent some cash on foley and other sound effects. I wonder sometimes if I made a poor choice, but I remember that I really want to improve the sound of my games. n...n; My frugalness haunts me sometimes.
elex 50s face.png

Experimenting with an old 50's style face set. I have done about a dozen variations of face sets for my characters, but am never happy with the results for very long. Different attempts. Second one is the same character as the first image. The third is Ivan, another character entirely.

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