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Hi, I am very interested in developing sound and music for VR 360 ( I've already mixed and composed for 360 videos ). I don't see too many games in VR. What do you think of the making in 360? Is the technology on the user side too expensive? Is too complicated to recoup the money invested?
 

Andar

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wrong forum - you might get better interest if you check which forum you post in.

but this is the official forum for the PC-based RPG-Makers, which are all 2D and have nothing to do with any VR360-setting, and can't be converted that way either.
 

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Observation Log 1 on the planet of "RPGMAKERWEB": Local RMXP community seems to have very few survivors. Their script tech-level is in the early Stone Age(about the same as 66RPG in 2007).
Some cats/wolves/squirrels are spotted, they are likely friendly. :3
Keep working on establishing more meaningful contacts.
May try to use the "I Come in Peace" protocol if encounter any hostiles.
Using hiddenone's QTE tutorial I've been able to setup a simple fishing system. Instead of just the pointer moving, the goal moves as well. Holding the action button scrolls the pointer and pressing the down arrow key hooks the fish. The speed of both is variable as well as the number of successful hooks needed for a catch.
When someone helps you solve a problem, it's good to report the thread so it can be closed, but it's also nice to go back and post in the thread to let them know their suggestion actually worked. And, you know, to say thanks for helping.

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