Possible spoilers for: Hellblade: Senua's Sacrifice Hello everyone! Long time no see! But in that long time I have played lots of different games and got lots of ideas for the future. But the one idea, that continues to stick to me is: a Psychological Thriller that depend on the player believing in its lies. (An easier explanation would be: a game that lies to you to immerse you more and create a stronger atmosphere) What do you feel about an idea like that? A good example being in Hellblade: he game says if you die too much, your save file will get deleted. We know that it's just a hoax now, but all the players first time believed it and played the game a lot more carefully. That's the type of atmosphere and lies I want to deliver to my story. I have an idea of what kind of lie I want to tell, but I won't say it here as if the game, would get made, knowing the lie would ruin it. (But you could ask me about it trough a letter. So, would you think an idea like that would/could work in an RPG Maker Game?