- Joined
- Oct 3, 2015
- Messages
- 258
- Reaction score
- 30
- First Language
- Russian
- Primarily Uses
- RMMV
Ooooooooh this is a very good idea! Very cool. Please do finish it and release it. I would add it to my RM MV game.
the menu manager allows for adding new menu commands to the menu list. for example if you decide to have a script or function call for your plugin, you can set it up so that you can place the script/function call in a common event and have the menu manager call the common event for instant menu command through yanfly's pluginI'll have to see what that plugin even does, but I'll try to make it work with it.
the menu manager allows for adding new menu commands to the menu list. for example if you decide to have a script or function call for your plugin, you can set it up so that you can place the script/function call in a common event and have the menu manager call the common event for instant menu command through yanfly's plugin
There will be a script call to check if a quest is completed. On top of which, there is also a script call to mark the quest is completed. When you use that script call to mark it as completed, you would also just turn your switch or set your variable to whatever you needed. The script won't do everything for you but it does make managing quests easier.Question, assuming someone uses this for a main questline, how would one manipulate variables/switches with it? IE, if you need to have a quest flagged as complete before you can move onto something?
awesome this is pretty much almost like modern algebra's set upLooking at the plugin, I feel like this is something you have to setup yourself since everything is configured through the plugin manager. There will be a script call to open the quest log.
There will be a script call to check if a quest is completed. On top of which, there is also a script call to mark the quest is completed. When you use that script call to mark it as completed, you would also just turn your switch or set your variable to whatever you needed. The script won't do everything for you but it does make managing quests easier.