Gameus' Quest System

Screech1989

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Aww... darn, well just to be safe, I guess I'll have to figure it out on my own,
If it helps check out Vlue's system may be of some help. It different to this but each has pros and cons.
 

DarkSearinox92

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Somebody is able to put hands on the code and fix bugs? It's impossible that someone here can't fix this stupid problems :( What a mess! Gameus desappear and bugs remains... Somebody can heeeelp?!
 

Nechigawara

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Somebody is able to put hands on the code and fix bugs? It's impossible that someone here can't fix this stupid problems :( What a mess! Gameus desappear and bugs remains... Somebody can heeeelp?!
Which bug do you found?
 

DarkSearinox92

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Bugs that i found... if in the plugin i set another word for "rewards", "in-progress" and "steps", they don't change. I've written up. Are you able to fix it?
 

Nechigawara

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DarkSearinox92

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Thank you sooo much! I don't know why it hasn't implemented, but in the plugin there is the space and the comment for set another word... and in the script there isn't the code? but there is for other word? for example "ALL QUEST"... WTF?
 

Nechigawara

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Thank you sooo much! I don't know why it hasn't implemented, but in the plugin there is the space and the comment for set another word... and in the script there isn't the code? but there is for other word? for example "ALL QUEST"... WTF?
In the code, all words except rewards and steps option are implemented. While in-progress option, the variables point to the option is wrong.


And you're welcome.
 

Cherry-sama

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In the code, all words except rewards and steps option are implemented. While in-progress option, the variables point to the option is wrong.


And you're welcome.


Is there a way you can edit the code and make a way to fulfill steps out of order? I created my game in VX Ace, and used modern algebra's Quest Script, and haven't found an MV Plugin that can do the same thing.
 

Nechigawara

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Is there a way you can edit the code and make a way to fulfill steps out of order? I created my game in VX Ace, and used modern algebra's Quest Script, and haven't found an MV Plugin that can do the same thing.
Did you mean, do step two before one. Quest will complete if yoy finish all steps?
 

Cherry-sama

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Did you mean, do step two before one. Quest will complete if yoy finish all steps?
Yeah, pretty much. There was the option in modern algebra's script to fail individual steps and manually determine whether the player failed the quest or not, but I can live without those features.
 

Nechigawara

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Yeah, pretty much. There was the option in modern algebra's script to fail individual steps and manually determine whether the player failed the quest or not, but I can live without those features.
It would take much works to do that. So I can't promise.
 

DarkSearinox92

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For now if you can fix that words, the plugin/script is ok... however, is incredible. Gameus create a fricking super editor that interacts with rpg maker database... and desappear xD LoL is strange... because this script is very well done (with little problems), but WTF...
 

StefSan

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wew.. amazing script :D


Thanks a lot for this wonderful Quest Script xD


And your own little program is super! Easy to use, works fast and it has a good overview!
 

Firgof

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Seconded.  This thing's saving my bacon.  Eager to see this thing get updated in the future.
 

Omegadragon8

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Does anybody know if this system is compatible on cell phones? Additionally, may I have permission to modify this slightly for use as an information journal system (I would be using the original for quests, and creating a slightly modified version just to show world information).
 

Veralisa

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This looks like a really good plugin! I haven't gotten it yet cause I'm on a mac so the Quest Editor (presumedly) doesn't work. I don't suppose there are any plans to make a mac-compatible version? :p Or is the plugin useable / easy enough to manage without the help of the editor? o:
 

exnem

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Any news on updates for this awesome plugin? Are you still working on the features you said you were doing?
 

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