fransco60

Warper
Member
Joined
Aug 5, 2017
Messages
2
Reaction score
0
First Language
italiano
Primarily Uses
RMMV
I keep having this error
Anyone know how to resolve this?
upload_2019-12-6_22-30-27.png
 

id0

Veteran
Veteran
Joined
May 28, 2013
Messages
31
Reaction score
8
First Language
Russian
Primarily Uses
N/A
I have improved the quest messages plugin from Jeferson Tomazella for playing sound when messages pop-up. You can add sounds for Add Quest, Quest Update, Failed Quest and Quest Completed. Just write sound name without extension (from audio/se folder), and that's all. If sound name is blank - no sound will play.

Remember - you need GALV_TimedMessagePopups for script working.
And of course GameusQuestSystem itself.
Make sure you have last version

No credits or anything else, I was just needed this functionality, so I made it and shared it now. If something not working, well... write about it.
 

Attachments

  • JEFGameusGALV_QuestPopup.js
    11.7 KB · Views: 23
Last edited:

RyanYe

RPG Game Lover
Veteran
Joined
Dec 31, 2020
Messages
144
Reaction score
132
First Language
English
Primarily Uses
RMMV
thank you but your screenshot are all broken, please update
 

andy123

Villager
Member
Joined
Dec 8, 2020
Messages
28
Reaction score
5
First Language
english
Primarily Uses
RMMV
I have improved the quest messages plugin from Jeferson Tomazella for playing sound when messages pop-up. You can add sounds for Add Quest, Quest Update, Failed Quest and Quest Completed. Just write sound name without extension (from audio/se folder), and that's all. If sound name is blank - no sound will play.

Remember - you need GALV_TimedMessagePopups for script working.
And of course GameusQuestSystem itself.
Make sure you have last version

No credits or anything else, I was just needed this functionality, so I made it and shared it now. If something not working, well... write about it.
Tried using colour codes \c[x] inside plugin parameters and it worked.
Just one small request, if you can modify so that the quests in progress remain on screen and also the quest log progress window visibility on screen can be turned on/off from menu.

Thanks in advance.
 

Nafraju

Villager
Member
Joined
Mar 20, 2022
Messages
25
Reaction score
5
First Language
German
Primarily Uses
RMMV
Hi,

it's a very nice Plugin !


@gameusguyus

Is a script change possible, in GameusQuestSystem.js - so that the categories also have icons?
The GameusQuestEditor.exe does not need any changes, here it is enough to enter: "\i[231] Story"

THX

Nafraju
 

Attachments

  • Unbenannt-1.png
    Unbenannt-1.png
    59.4 KB · Views: 14

aigleblancs17

Warper
Member
Joined
Sep 4, 2016
Messages
1
Reaction score
0
First Language
french
Primarily Uses
Hi,

I've been using this plugin for quite some time, and as I've moved from MV to MZ I wonder if somebody is willing to port this plugin to MZ please? That'd be sooo nice.

Thank you !
 

Latest Threads

Latest Posts

Latest Profile Posts

Seeing the new zelda stuff today, and seeing that they doubled down with the destructible equipment really reinforced to me that even AAA biggest games in the industry can be massive piles of actual dog ****. Gives me hope for us indies
Wanted to look through job ads and now I spent about an hour laughing about the website of a spiritual healer looking for a Marketing and IT guy. Call me oldfashioned, but I think that "healing of deceaseds" comes a little late.
Workin' hard! Wish I was hardly workin'...
One of these days, I will have no more errors.
The tutorial streak is going on, learn something about cave edits today!
(And possibly in a few days even more, stay tuned ;) )

Forum statistics

Threads
129,916
Messages
1,206,250
Members
171,114
Latest member
reddeadisalive
Top