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I'll do my best to add a scrolling effect, if anything, you'll be able to change the quest list width and the font size as well.
Third person to ask. I am willing to make it cross-platform if someone is willing to test it on Wine first. If it doesn't work under Wine, I'll build the editor for Mac if I can.Is there a possibility to use this on Mac? That would be really great!
Anyway im quite working at a plugin for Questlog without an Editor
TypeError: Cannot read property 'categories' of undefined at Window_Quests.initialize (/C:/Users/shuttle099/Documents/Projects/Games/ProjectRPGS1/js/plugins/GameusQuestSystem.js:822) at new Window_Quests (/C:/Users/shuttle099/Documents/Projects/Games/ProjectRPGS1/js/plugins/GameusQuestSystem.js:809) at Scene_Quest.createQuestWindow (/C:/Users/shuttle099/Documents/Projects/Games/ProjectRPGS1/js/plugins/GameusQuestSystem.js:1010) at Scene_Quest.create (/C:/Users/shuttle099/Documents/Projects/Games/ProjectRPGS1/js/plugins/GameusQuestSystem.js:1005) at Function.SceneManager.changeScene (rpg_managers.js:1654) at Function.SceneManager.updateMain (rpg_managers.js:1640) at Function.SceneManager.update (rpg_managers.js:1576)
Thanks for the help. That wasn't exactly the issue, but it helped lead me to figure it out! So the reason I was running into this Categories Undefined error is because when test playing, I was loading a save file that was created before I added the quest plugin. For some reason, I guess that was causing the categories to be "undefined." Starting a new file from the title screen seemed to fix the error.Ok so if you both having the same problem looking at that screenshot, when you opened the quest creator program have you set categories in the bottom left section and if you have, when you create a quest next to the quest name it has the category the quest is in Story quest, side quest etc. Save the file and you should be sorted. If you still have the issue. It's because you cat set up in the quest editor and it's set to show progress. Meaning you want to find more than 1 cat. This then will have or need a variable linked. So once this saved. In your game you will need the variable set first called cat. So thay for each cat you find you can add variable0001:cat +1 so it knows it's a cat and you found 1. This way it will update the cats in the quest log by 1. So only 4 needed etc
Same error.I am getting this error after hitting the Quest Log button in the menu.
TypeError: Cannot read property 'categories' of undefined at Window_Quests.initialize (/C:/Users/shuttle099/Documents/Projects/Games/ProjectRPGS1/js/plugins/GameusQuestSystem.js:822) at new Window_Quests (/C:/Users/shuttle099/Documents/Projects/Games/ProjectRPGS1/js/plugins/GameusQuestSystem.js:809) at Scene_Quest.createQuestWindow (/C:/Users/shuttle099/Documents/Projects/Games/ProjectRPGS1/js/plugins/GameusQuestSystem.js:1010) at Scene_Quest.create (/C:/Users/shuttle099/Documents/Projects/Games/ProjectRPGS1/js/plugins/GameusQuestSystem.js:1005) at Function.SceneManager.changeScene (rpg_managers.js:1654) at Function.SceneManager.updateMain (rpg_managers.js:1640) at Function.SceneManager.update (rpg_managers.js:1576)
Hi Gameus
i got 2 problems with your Plugin. the first (and maybe known): if i try to open the "Quest Log" the Errorscreen Pops Up --"cannot read property "categories" of undefined"--
the 2nd problem comes if i try to start a Quest via "Plugin Command", i used the command "Quest add 1". and the error --"cannot read property "indexOf" of undefined--
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i just manually typed in 1000 and it let me do itIs there any way to change the max number counter? Like, my first quest the Player gets 1000 Gold, but the editor won't let me go higher than 100 Gold.
I tried that several times, but it wouldn't let me. It may have something to do with me often getting a pop up that says:i just manually typed in 1000 and it let me do it
I fixed this, but I actually don't know how. I just moved all the quest data into the game folder again. Sorry I can't actually give detailed instructions on how.Ok so if you both having the same problem looking at that screenshot, when you opened the quest creator program have you set categories in the bottom left section and if you have, when you create a quest next to the quest name it has the category the quest is in Story quest, side quest etc. Save the file and you should be sorted. If you still have the issue. It's because you cat set up in the quest editor and it's set to show progress. Meaning you want to find more than 1 cat. This then will have or need a variable linked. So once this saved. In your game you will need the variable set first called cat. So thay for each cat you find you can add variable0001:cat +1 so it knows it's a cat and you found 1. This way it will update the cats in the quest log by 1. So only 4 needed etc
it maybe another plugin causing this issue, read my previous post to see how you can get a clean start in this plugin, it will take you 20 mins topsI tried that several times, but it wouldn't let me. It may have something to do with me often getting a pop up that says:
"Unhandled exception has occurred in your application. If you click Continue, the application will ignore this error and attempt to continue. If you click Quit, the application will close immediately."