- Joined
- Oct 5, 2015
- Messages
- 173
- Reaction score
- 80
- First Language
- English
- Primarily Uses
Updated to v3.0.
Changelog:
- An in game compass has been added. It will be given to the player after the second quest (if you have a save after this, there is a chest just outside of Kinsa City that will give it to you instead; otherwise it just contains a potion). Pressing "R" will activate and deactivate the compass. It only points the player in the direction of the current objective in the main quest they are on, and won't work in certain areas.
- Most companions have been given a unique ability that can be activated from the Support menu.
- Late game bosses will now teleport to the player if they stray too far from the battle.
Changelog:
- An in game compass has been added. It will be given to the player after the second quest (if you have a save after this, there is a chest just outside of Kinsa City that will give it to you instead; otherwise it just contains a potion). Pressing "R" will activate and deactivate the compass. It only points the player in the direction of the current objective in the main quest they are on, and won't work in certain areas.
- Most companions have been given a unique ability that can be activated from the Support menu.
- Late game bosses will now teleport to the player if they stray too far from the battle.