- The player now has the ability to change the game's resolution by pressing F6. Pressing F5 will toggle fullscreen.
- Pathways to major areas have been added to the Kinis Highlands.
- General bugfixes.
I'm not a fan of action battle systems so I didn't play this, but I watched Hard Reset's playthrough of it.
I thought your choice of custom music was amazing. Congratulations on finding some really good music for the game! I also really enjoyed your story, however at times I felt it was too complex for me to easily follow, otherwise it was really well written, well thought out and well presented in your game.
I also really liked that there was so much choice on what you could say during cutscenes with the dialogue.
I would've written a review for this game, however since I didn't personally play the game I can't write a fair review on gameplay and seeing someon else play it in my view is not enough of an experience to write a good enough review.
Congratulations on finishing a very long game though.
Just started playing your game today, and man I'm amazed at the reality you put in the game like dears run away when you get near them and birds fly away awesome :-o and i like the feel of game specially the fog weather and music is good soothing music, one of the best thing no turn-based combat heaven
Gonna complete my game and review soon
No no, you weren't. It was my mistake being too lazy to take the demo off. I sent you a message to apologize. I'd be appreciative if you would check the main game out if you aren't too put off by my blunder, haha. Thanks for checking out my game in any case!
Does this ever happen to anyone?: your making a battle sprite [or any sprite] then when you mess something up you then see it as something diff, then working with it? its hard to say in words but it happens to me all the time