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- Jun 23, 2014
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I'm using GermaniaB, for outside tiles. I'm making a forest scene and I wanted the tall grass (Immediately to the right of the "curb" tile) to be treated as a bush to the player's feet were hidden, like any regular bush tile. I have it set to bush in the tileset tags in the system tab, but that doesn't seem to be working.
Other info that may be important:
I'm using taller sprites made using Game Character Hub, that were converted into VX sprites.
The grass tile in question is one of those tiles that merges with itself.
I've attached a picture of the grass and character my testing map.
I'd appreciate any help, thank you

Other info that may be important:
I'm using taller sprites made using Game Character Hub, that were converted into VX sprites.
The grass tile in question is one of those tiles that merges with itself.
I've attached a picture of the grass and character my testing map.
I'd appreciate any help, thank you


