You'd need to create a new Game_Map object, and call the setup function with the map ID you want it to load in. Then you can use the functions and they'll be based on that map. However, keep in mind that many functions in Game_Map reference the $gamePlayer object. You may run into some issues/unexpected behavior if you need to use these functions on two very different maps, because the player is still on the "official" one, not your alternative one you loaded in.
Edit:
Actually looks like they've changed it somewhat from the old versions. You'll also need to change the value of $dataMap, actually. There is the DataManager.loadMapData function, but that's Async so you'll have to wait for it to be done loading before you can use it.