- Joined
- Aug 24, 2021
- Messages
- 27
- Reaction score
- 6
- First Language
- English
- Primarily Uses
- RMMV
Hi All,
I have all of Yanfly's plugins. I managed to get items to drop with "item.params[3] = $gameTroop._enemies[0].level);" but the problem I have is that a Troop could have enemies of different levels. Is there a way to get it so that if they're fighting a level 1, level 3, and level 10 and they all drop the item, one with be +1, the other +3, and the last +10. Or if only the level 3 drops the item based on a % chance, they will just get an item with +3.
Thanks!
Plugins:
Item Core
Enemy Levels
Extra Enemy Drops
I have all of Yanfly's plugins. I managed to get items to drop with "item.params[3] = $gameTroop._enemies[0].level);" but the problem I have is that a Troop could have enemies of different levels. Is there a way to get it so that if they're fighting a level 1, level 3, and level 10 and they all drop the item, one with be +1, the other +3, and the last +10. Or if only the level 3 drops the item based on a % chance, they will just get an item with +3.
Thanks!
Plugins:
Item Core
Enemy Levels
Extra Enemy Drops