Get map HUD to always show over overlay (Parallax) [ACE]

DShroom

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Hi all

I am using the Xail System Map HUD script on a current project - http://www.rpgmakervxace.net/topic/2394-xs-map-hud/

It works great and looks really good, only downside is it appears under my overlay layer for Parallax mapping (for which I am using Yami's Overlay script), so in a forest for instance the HUD is obscured by trees. I've had a comb through both scripts to see if there is anything there that could perhaps change this but to no avail.

Does anyone know how I might be able to resolve this so the map HUD is always on top?

Many thanks.
 
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nio kasgami

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just increase the Z value to a really high level and you should be alright
 

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