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I spent a great deal of time trying to figure this out myself and searching the web for help, but I can't find anything that talks on what I want.
Simply put, is there a way to get the x,y coordinates for a specific terrain tag?
Just as example, I want to make a common event for the player to sit at a table, but the chair can be in any 1 of 4 spaces, see below. Each chair is marked with a terrain tag of 1.
As it's meant to be a common event I can't just input coordinates, and I'm not sure of any other way of doing it aside from using an absolutely silly amount of variables, or creating a new event, coping the reliant code, & editing it to fit the situation perfectly every time, which kinda makes making it a common even useless. While I do think it could be done by using a silly amount of variables, each one being input by the event that will need to be situated on the table anyway, it would quickly become a mess of epic proportions even with proper commenting. Besides, if a simpler way using terrain tags is possible, why not use it.
Simply put, is there a way to get the x,y coordinates for a specific terrain tag?
Just as example, I want to make a common event for the player to sit at a table, but the chair can be in any 1 of 4 spaces, see below. Each chair is marked with a terrain tag of 1.
As it's meant to be a common event I can't just input coordinates, and I'm not sure of any other way of doing it aside from using an absolutely silly amount of variables, or creating a new event, coping the reliant code, & editing it to fit the situation perfectly every time, which kinda makes making it a common even useless. While I do think it could be done by using a silly amount of variables, each one being input by the event that will need to be situated on the table anyway, it would quickly become a mess of epic proportions even with proper commenting. Besides, if a simpler way using terrain tags is possible, why not use it.


