I need to be able to identify in battle if a particular actor's HP [actor ID = 2] is equal to or less than 35% of MHP using a troop event set to run every turn. I can set a variable to MHP, and another to current HP but I cannot see anywhere in a conditional branch how to determine if the second variable is equal to or less than a percentage of the first variable. Does anyone know if this can be done e.g. with a script call in the conditional? Thanks.