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I'm trying to make use of the data I entered in the editor, in this case, defining the event's name (the string), then pulling that into a variable via a Script line. Unfortunately, I can't seem to find out how to actually get the name- I tried this.event().name, but that's complaining about undefined functions, so I think my "this" is probably not what I'm expecting.
Short version: How do I access the event's "name" property from the editor inside a script call?
Short version: How do I access the event's "name" property from the editor inside a script call?
