I've searched for answers on this but none have really worked.. So, I'm making a minigame where you need to lead a group of sheep into a barn. All I need is for an event to activate when the sheep get close to the barn, Is there any way to do this? I obviously can't use a normal event trigger, as then the player could go to the barn without the sheep and it would still activate. So basically I could even get away with having the game register that the sheep are near you, but i feel that would be harder to work out. Any ideas?