- Joined
- Jul 2, 2017
- Messages
- 118
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- german
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- RMMV
Hi There,
I do have a problem getting a certain type of enemy working.
I want to implement a burning foe where you get fire elemental damage if you hit him with physical damage. So... it works like a counter I guess...?
But it's important that the attacking actor gets the damage more "naturally" without any move forward animation from the enemy.
I do have a problem getting a certain type of enemy working.
I want to implement a burning foe where you get fire elemental damage if you hit him with physical damage. So... it works like a counter I guess...?
But it's important that the attacking actor gets the damage more "naturally" without any move forward animation from the enemy.
