- Joined
- Sep 30, 2018
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- 27
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- Romanian
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- RMMV
So, title explains all of it. I have this common event with conditional branches for if a character enters the knockout state (reaches 0 hitpoints) some dialouge will be shown and then the member will be removed from the party. However I have trouble getting it to work past turn 1. (If I run the event page with the "End turn" condition)
This is the common event:

And this is what I tried doing for battles so far, to no avail:


The names of actors were not changed. My idea of doing permadeath is simply running the common event after each turn. I had no luck doing that so far. If anyone has any ideas or can provide any help I'd be deeply grateful.
This is the common event:

And this is what I tried doing for battles so far, to no avail:


The names of actors were not changed. My idea of doing permadeath is simply running the common event after each turn. I had no luck doing that so far. If anyone has any ideas or can provide any help I'd be deeply grateful.

