- Joined
- Jan 2, 2014
- Messages
- 21
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Hello all. I come to you today with a small problem. I'm currently working on a project where you have the option of being four different characters. Each character has a their own back story and a few exclusive scenes but the main quest is the same for all of them. (Kinda like Dragon Age) My issue is: when I get to the scenes and maps that they all share, I want NPCs to speak to them by their own names. I don't want to have to make four maps that look the same and send each one to their own map. Is there something in the text box I can use that calls up the current actor's name? I tried the \N[n] but that just uses whoever is the nth in your list of actors, not the actor you're playing as. Any ideas?

